'For if the greatest prize of Thassilon's first ruler cannot save Varisia... what can?'
Sunday, 26 March 2017
ep 45 6-8/5/4713 The Therassic Spire
6/5: Group escape the Hanging Manse's guardians. Drop off Augustille & Rest overnight.
7/5: Group goes to Therassic Spire library with Vargun the Augur, meet librarians, enter dungeon beneath. Claw killed by chain devils, revivified by Jarrick. Group decides to retreat & rest overnight again.
Quillax's Account
Journal [26-March]
(Still in the house of Berkanin)
In the downstairs room, there was a big carpet. We start to roll it up.
The little manikin disappears. We quickly use the lantern of revealing.
-Meanwhile- Jarrick follows our trail and makes it to the base of the cliff-side and finds our rope. He spots the Triffins. He thinks about how to maneuver around them. He was able to evade them.
The little manikin, revealed, attacked Sepheria and latched on to her. I tried to grapple it but failed. It is made out of carved whalebone.
-Meanwhile- Jarrick cast locate object on Sepheria's googles and could hear our scuffle.
Neril attacked the manikin and Claw grappled it and was able to pull it off Sepheria's arm. Sepheria stabs it with her dagger. The construct bites Claw and clamps down on him.
Augustille spoke, caught in a vision :
[ The Abbey of the Glutton Moon / Will flow with blood / The Wind in Tune / To finish that began before / and open wide the doomsday door ]
Note: Windsong Abbey is on the Coast.
We could hear a clockwork booting up behind us and Neril could hear another on the opposite side of us.
-Meanwhile- Jarrick picked the lock of the main door and could see a hallway with an enormous clock and two clockwork soldiers that were headed away from him (towards the rest of the party in the next room). He retreated and climbed off the
Neril struck the manikin. Claw smashed it against the wall twice and was able to break it.
Sepheria cast wall of force to block the two clockwork soldiers behind us. Unfortunately, it trapped the rug, which we had to abandon as we couldn't free it. Claw moved forward to hold the hallway in front of us, blocking the two terracotta clockwork from being able to get into the room. I tried to convince the insensate Augustille to go back upstairs but he would not listen.
-Meanwhile- Jarrick had climbed back down to the ground level and started to cross under the balcony to try to approach from the other side to avoid the Triffins.
Neril ran up the wall and kicked one terracotta clockwork in the head. Claw hit the terracotta in front of him. Sepheria managed to convince Augustille to go upstairs and I followed him. One of the terracotta pushed Claw back.
I cast wall of stone as a bridge to the ground. We sounded the retreat.
Jarrick went to the bottom of the stone bridge that suddenly appeared, knowing it was us.
We all retreated and made it down the slide and then I vanished it so we could not be followed easily.
[1700 xp each]
We returned Augustille to the Augers.
The Troll Augers consulted and they confirmed that the sword is held by Tyrannah to the South. In regards to the Shard, two powerful factions have allied themselves to recover a powerful shard artifact (from undercity). These two allied groups are Council of Truth and Thorassic Spire. Council either reformed or returned. They teamed up to send an expedition after the shard.
Augustille had another vision:
[ The Shattered Star with Seven Shards / For Seven Lords with Seven Swords / The Queen of Blue in distant Skies / Will kindle new the ancient wars / The seas will rise and men will drown / and what was lost shall claim the crown ]
We know that :
- Distant Skies - other world or planes
- Azlanti : lost underwater city
- Emperor Zin, one of the Azlantians, founder of Thessalon, wore a crown of all the shards in a slowly rotating halo.
We made it back to the Inn. We pass two gnomes running with ropes tied to a third gnome who was tied to a kite. Sepheria casts Fly on the gnome. We ask them to tell us if they see anything interesting from that height, especially if there may be deep shafts in the rock to the South.
The next morning, Sepheria empties her bag of holding of books and leaves Capita to guard them. We then head out to the Thorassic Spire with Vargun to introduce us.
The Thorassic Spire librarians are rumoured to worship another deity "the Peacock spirit" in secret - an ancient god of Thessalon tied to Pride.
Vargun pounds on the door until someone finally answers and we convince them to let us in using the Stone Giant's spellbook. Vargun leaves us there. Sepheria converses with the librarian who seems very nervous and convinces them to let us help.
The Librarian leads us down into the lower levels (storerooms) and shows us a stone door that had long been hidden behind a now abandoned tapestry. The librarians put up a crude barricade and were guarding the opening. The tell us they sent four people into the depths a few days ago but they haven't returned.
These four are:
- Monk, female, Harari
- Rogue, male, Petrotus
- Bloatmage, male, Luonim the Vast
- Dark Naga, female, Silasni
The Caulborn told the librarians about the secret door and helped recruit the party that went in. The Caulborn live in Xavorax, which is somewhere below Kaer Maga. They used to work for the RuneLords. They are paid in memories - they read the minds of adventurers after they complete an adventure, or so it is assumed.
They tell us, the door leads to a Chamber of Black Menhir, beyond the River of Memory. There is a standing stone obelisk, to transport adventurers to the heart of the Black Forest where the Shard is.
The Librarians asked us to investigate the missing adventurers in return for a lifetime library pass.
Sepheria writes a note to Abra the DuskWarden that we have found an unauthorized entry point into the undercity and have gone to investigate some missing people. Moncey will wait 24 hours after Sepheria loses mental connection then will deliver the message to him.
The door leads down the hall to another secret door leading to a chamber.
There is a floating pulsing purple blob that speaks in Thessalonian, asking "What is your query?"
Sepheria starts to ask a question but is his with a psychic blast which she is able to resist. She finishes her question: about a location of a collection of books. It provides the answer which she believes to be true. She then asks about the River of Memory. It provides an answer: Proceed through the door ahead, then take the third right door, then left, left again, and finally straight ahead.
Her ring of spell turning bounces the attack back but the answer-blob recovers. Sepheria works out the attack spell is a symbol of death.
Neril opens the door ahead and then opens the first door on the left of the hall - there is a disembodied snake-head floating in a sehedron. He then opens the door opposite (right side of the hall). Woven mesh of spikey chains interwoven on the ceiling. There are cloaks hanging on the wall. Three figures drop down from above: all three female Kyton Chain devils attack.
The snale head (type Couatl) also attacks, speaking in Celestial which Jarrick understands, saying "I'm sorry". Claw engages with the Kyton.
The Kyton attack Claw and do a substantial amount of damage to him and then grapple him. Neril swiftly closes the door to the snakehead to try to keep us from being attacked from behind.
Claw attacks the Kyton again. Sepheria's fireball doesn't work as they are immune to fire. A Kyton kills Claw. I tried a wall of stone to seal off the Kyton but the chains on the ceiling prevent it. Neril dodges in, attacks, then teleports out. Sepheria dimension doors Claw's body out. The Kyton attack Jarrick (in the hall), preventing the door from being closed due to the chains. I used Sunbeam, killing one and blinding the other two. Neril ran in and killed one. Jarrick stepped in and killed the last.
The snakehead shoot a scorching ray at me. I responded by throwing another sunbeam. It speaks and tells us that is can still see us due to true sight. It also tells us that the chamber is a conjuration chamber will empowers conjured spells. Neril tries to break the floor's sehedron but fails.
Down the hall, Jarrick revivifies Claw. Sepheria tries to shatter the inlaid floor. There is a psychic attack against her which she resists. The Couatl head tells us to press a shard against the sehedron. I do this and the shard suddenly feels supercharged and I feel very prideful.
The Couatl, now freed, tells us it's name is Tsikinal and gives us two scales/feathers. We can call it to us with a Planer Ally spell (Conjure Animal will work) and it will come to aid us. He tells us he is going to regenerate his body and also that the RuneLord of Greed is still alive or else his magics would have failed.
We retreat to nurse our wounds and put up a wall of stone to block off the secret door and the blob of psychic librarian. We tell the Librarians we will be back after a long rest.
[200 xp exploration each]
[3900 xp each]
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment