PCs defeat Tirana at the cost of their fire giant friend (blasted by Disintegrate then drowned in the stream) and gain the Alar'ahai, the Seven Swords of Sin. Asheia Sword of Lust returned to Wen Histani in Ilsurian for 10,000gp as agreed. Party returns to Magnimar for well-deserved rest.
Two weeks later Sheila Heidmarch asks them to investigate disturbing reports from Windsong Abbey...
Continuing PCs
Quillax - Druid 15
Irizati - Warlock 13
Sephiria - Rogue-1/Wizard 13
Claw Barbarian-14
Swords of Sin - require Attunement
Wielder Level Sword Bonus
1-4 +0
5-10 +1
11-16 +2
17-20 +3
Falchion of Gluttony - This Falchion Ungarato is an improved Sword of Life Stealing and does +2d6 Necrotic damage on any hit if target is not Construct or Undead, with the wielder gaining the same amount in Temporary hit points, up to the victim's hp maximum (thp do not stack, use the best roll). On a Critical Hit, the victim, if not a construct or undead and not slain outright, must make a DC 15 CON save or perish as their life force is sucked into the blade.
Scimitar of Greed - A blade of magically hardened gold tempered to incredible durability, Chellan is a keen scimitar (critical hit on 19-20) that functions as an adamantine weapon for purposes of overcoming damage reduction and bypassing hardness. The ornate sword is incredibly dense, causing it to deal a base 2d6 points of damage, but it can only be properly wielded (one handed, finesse) by characters with a Strength of 18 or higher—all other characters must either wield it as a two-handed weapon or have disadvantage on attack rolls with the weapon. If the sword scores a critical hit, the target must make a DC15 CON save or be turned into a crystalline statue, as if by flesh to stone. Characters turned to crystal by Chellan appear to be made of ruby, diamond, or some other valuable gem, but are in fact merely colored quartz of little value.
Rapier of Pride - Although known as the Sword of Pride, when empowered Baraket appears to be nothing more than an elegant basket hilt seemingly made of glass or highly polished crystal with no blade, as the deadly length of this spell storing (as ring) Rapier is invisible. The sword may be used as a ranged or melee touch spell attack focus at +2 to hit (as per wand of accuracy). Baraket grants its wielder one extra attack per attack action; with advantage on the attack so long as the opponent cannot see through invisibility. Additionally, on a critical hit, the sword casts Weird upon the target and all of that creature's allies within 30 feet (use the Wielder's INT +Prof for spell save DC).
Garvok, Sword of Wrath Weight 10 lbs. Garvok was merely the first wielder to be cremated by the blade that took his name and consciousness. A particularly brutal member of the Shoanti caste, he was granted the weapon crafted by the evokers of Runeforge and, to display its might to the Runelord of Wrath, entered the arena of Xin-Bakrakhan. Facing wave after wave of soldiers, Garvok was finally brought down not by the spears of his foes, but by the explosions of his own sword and the resulting collapse of the royal arena. When the sword was dragged from the rubble, drops of Garvok's blood still boiled upon the blade's shattered edge—a fitting christening for the sword of wrath. This scarred piece of crimson stained metal functions similarly to a returning throwing greatsword. Garvok can be thrown 25' short/75' long at full bonus as an attack, returning immediately. Additionally, whenever Garvok strikes a foe, the target must succeed at a DC 15 DEX save or take an additional 5d6 points of fire damage, half damage on a save. If the sword scores a critical hit, it explodes in a fireball centered on the wielder's opponent. All creatures within the fireball's 20-foot-radius spread—including Garvok's wielder and allies, if within range—take 14d6 points of fire damage (DC 19 DEX for half). The wielder has no control over the sword's eruption and cannot prevent it from exploding. The sword returns to its wielder's hand, fully reformed, just before the beginning of his next turn.
QUILLAX ACCOUNT
Journal [16-July]
Summary:
- Grunar died
- Tyrannah is defeated
- 7 Swords of Sin are collected and 4 are charged/empowered
- Neril retires from Pathfinders
- Tyrannah is defeated
- 7 Swords of Sin are collected and 4 are charged/empowered
- Neril retires from Pathfinders
Having determined we couldn't get through without shutting down the generator, we ran back up and I quickly turned the generator off and we hurried back down. Re-entering the room, we could see the force barrier was down. As we hurried towards Tyrannah, she started to throw fireballs at us; Grunar was immune to these and simply pushed forward. The first hit all of us but Sepheria. I took earth elemental form and burrowed under the ground. The next fireball hit Irizati, Claw, and Neril.
Claw was able to get into javelin range and he threw one at Tyrannah, but it burned up before it reached her. Irizati misty stepped a bit out of the way as he was not faring well from the fireballs. Another fireball struck Claw and Sepheria. Neril ducked in and tried to grab the sword from Tyrannah's hand but he was slapped back and electrocuted by some sort of red tendril. Changing tacts, he struck her and was immediately burned by her fire shield. Irizati hid with his Greater Invisibility while he evaluated the fight.
Tyrannah cast banishment on Sepheria, Claw, and Neril, causing them to disappear. Grunar struck Tyrannah twice and I moved (underground) towards her position. Tyrannah cast Disintegrate on Grunar. The Fire Giant survived the spell but Tyrannah struck him down a few moments later.
I popped up from underground and tried to swipe at her but I failed to strike her and she failed to strike me. I ducked back underground and after some consideration, I reached up out of the ground with only my hands, was able to grab her ankles, and dragged her towards the small river where Grunar had fallen. Irizati took the opportunity to shook Tyrannah twice. She lashed out at him with Scorching Ray and Irizati fell to the ground, visible and unmoving.
I dragged her further into the water, attempting to drown her and unable to use her spells, Tyrannah tried to use the Sword of Lust against me, but I was able to resist. After some struggle, I was able to wretch the sword from her hands and held it aloft, out of her reach and attempted to keep her under the water. She managed to slip out from my grasp and she clambered from the water just as the others returned from their banishment.
Sepheria cast Disintegrate on Tyrannah and killed her. Neril dashed across the room and was quick to save Irizati from his fatal wounds with some healing ointment.
With Tyrannah's death, the ritual is interrupted and all the swords fall. As we examine them, we realise that they are all Swords of Sin - somehow she had managed to get all 7 of them together, so this was a far more dangerous ritual than we had even realised.
[3000 xp each]
Neril decides to retire from the Pathfinders to train more Monks, but promises that we will see him at some point in the future and we were instructed to investigate the troubles at Windsong Abbey after our well-deserved rest.
Not for the Journal -
- We give the Greed Shard and the swords of Sloth and Envy into Neril's safekeeping
- We were able to empower or charge some of the Swords of Sin using our Shards. The Scimitar of Greed, the Rapier of Pride, the Falchion of Gluttony, and the Longsword of Lust are all active and cannot be held with opposing swords or shards.
- With a quick application of magic, we plant walk and return the Sword of Lust to Wen Histani as promised and she gives us 10000gp, which is placed into our account [2000 xp each]
- We give the Greed Shard and the swords of Sloth and Envy into Neril's safekeeping
- We were able to empower or charge some of the Swords of Sin using our Shards. The Scimitar of Greed, the Rapier of Pride, the Falchion of Gluttony, and the Longsword of Lust are all active and cannot be held with opposing swords or shards.
- With a quick application of magic, we plant walk and return the Sword of Lust to Wen Histani as promised and she gives us 10000gp, which is placed into our account [2000 xp each]
Follow up:
- Quillax learns how to make Keoghan's ointment and makes several doses
- Quillax learns to make tuning forks for Planar spell ; makes 3 - one for home plane, one for elemental air plane, and one for elemental fire plane.
- Quillax learns how to make Keoghan's ointment and makes several doses
- Quillax learns to make tuning forks for Planar spell ; makes 3 - one for home plane, one for elemental air plane, and one for elemental fire plane.
Sin Compatible Dangerous
Greed Sloth Lust
Gluttony Pride
Gluttony Pride
Sloth Greed Pride
Envy Wrath
Envy Wrath
Envy Sloth Wrath
Lust Gluttony
Lust Gluttony
Lust Envy Gluttony
Pride Greed
Pride Greed
Pride Lust Greed
Wrath Sloth
Wrath Sloth
Wrath Pride Sloth
Gluttony Envy
Gluttony Envy
Gluttony Wrath Envy
Greed Lust
Greed Lust
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