'For if the greatest prize of Thassilon's first ruler cannot save Varisia... what can?'
Saturday, 5 October 2019
ep 94 18/2/4720 Noqual & Sicatite Vaults - Elder Crystallis
7:33am 2019-10-05 JamesDevil Has entered the room
JamesDevil: yo
Smon: Hi James
Keelia: hi james
Smon: ok got all players
chris107: We fought a Snail Demon who was threatening the city we were based in. It warped time and was generally horrible. My cleric survived on single figure HP
chris107: Hi James
Smon: >>Smon: (the scimitar is an alloy of inubrix & steel) Looking at the floor you can see the next vault should be Noqual, then Sicatite, then Abysium the final one.<<
joriandrake: hello everyone, sorry I'm stil lafk, my mom woke up late so I prepare her meal and tea atm
chris107: We have passed the Sihedron and healed?
chris107: Hi Jorian
JamesDevil: did spome take that sword or should i stick in the bag?
joriandrake: Sihedron passed to someone else, don't give it to Drakh this session either, I will try something
chris107: stick it in the bag for now?
JamesDevil: k
chris107: cool
JamesDevil: was that a +1 smn?
chris107: Only time M would not want it is if big damaging spells are being chucked around and she would need her reaction to Shield Master.
JamesDevil: or ghost touch?
chris107: No bonuses, just extra dam v undead
JamesDevil: k, cool
JamesDevil: extra d6 right?
chris107: M all ready to roll onto the next vault
chris107: Double I think
Smon: Incorporeal undead are Vulnerable to the scimitar, = x2 dmg.
JamesDevil: coolio, thanks
Smon: M gathers up the group onto the Sihedron & activates it?
joriandrake: ok, back
chris107: yup
JamesDevil: we not healing?
chris107: we did that James
JamesDevil: k, missed that, gogo
joriandrake: > a ghost touch scimitar - incorporeal undead are Vulnerable to all damage from it (x2 dmg) but it has no inherent bonus.
joriandrake: doubles damage to everything
Keelia: I'll claim that if no else else does, to go with my silver scimitar
JamesDevil: go for it
joriandrake: use it for now, alter we hand it ower to NPCs so they can replivate the creation process
joriandrake: later*
JamesDevil: one less thing for me to track
joriandrake: (sorry for typos, coffee still in hand, not belly)
Smon: OK, there's a flash and your surroundings shift again...
The Noqual Vault. The walls here gleam with sheets of semitransparent green
metal plates. Arms and armor forged from the same green
metal are displayed on short pedestals throughout the room.
Two 10' tall crystalline elementals flank the floor Sihedron, looking down at you... https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWIb00p8ERgKbXlNIUXzi_acBInw7QiKQb_1xGawpe78ieNCEkOeYEuCrQh4OR1qOAJfmkruKU7nvEF_Ym5so5lbIJg3blGu6k-_rWBfRukridVkR-mhe9Jk_TXmL_9-HSgn2MxcuLwNeK/s400/elder+crystallis.bmp
chris107: Does M recognize them?
Keelia: (I want to be able to take that form. )
joriandrake: Drakh investigates the room from his standing point, Magic Detection might still be active since last session too
JamesDevil: minor not, Claw and Quilla are still not wearing anything
JamesDevil: lol K
JamesDevil: note*
joriandrake: so PP / PI and likely magic auras
Keelia: (Q still has foresight running from looking at the timeglass)
JamesDevil: have they moved?
Smon: Mal you can roll Arcana
Drak some of the noqual wall plates are real, not illusory
Smon: They raise their arms threateningly.
chris107: M doesn't have Arcana. Is that the one you need the skill to roll?
chris107: History?
Smon: no you can roll, but dc 20 mal
Keelia: Q calls out in Thes. "Peace. We are not enemies."
Smon: what language quillax?
chris107: 20 needed then
chris107 rolls 1d20 and gets: 2,
JamesDevil: Claw stares down one of the statues
Keelia: Thassilonian
Keelia: I can't type:)
joriandrake: some? so some metal plates are fake (not illusion) while others are real 'noqual'? What is noqual?
joriandrake: can I roll Arcana?
Keelia: Google noqual Jorian
Smon: Noqual is a skymetal, one of the 7 used to forge the Sihedron
joriandrake: I did, and found something, but the info is outdated and not applicable to 5e
joriandrake: seems like antimagical metal or such
joriandrake: In any case, Drakh doesn't know unless I can roll with success
Smon: The creatures move to attack... roll init
Keelia rolls 1d20+3 and gets: 12, (+3) = 15
Smon: /roll d20+3
Smon rolls 1d20+3 and gets: 18, (+3) = 21
joriandrake: no skill check then, ok
chris107 Rolls 1d20+2x2 and gets:
5 (+2) = 7
8 (+2) = 10
joriandrake rolls 1d20+5 and gets: 20, (+5) = 25
JamesDevil Rolls 1d20+2x2 and gets:
3 (+2) = 5
12 (+2) = 14
Smon: #25 Drak your turn
joriandrake: does Drakh know what the creature is?
Smon: no
Smon: anyone with Arcana 20+ knows that Noqual has anti-magic properties
joriandrake: I guess, no chance to hide somewhere?
Keelia: I have Arcana +15 on the sheet.
Smon: ok +15 = passive 25 so Q knows that
joriandrake: Drakh would know too then
Keelia: She calls out about the antimagic
Smon: The pedestals won't give cover so no cover for Drak
joriandrake: Drakh steps behind Claw and Quillax, raises his bow, readied action: shoot the creature when an ally attacks it in melee, end turn
Smon: ok #21 Crystallises - bonus action - they each breath out a choking orange gas that billows around you; everyone make a DC 17 CON save twice. Rem Mal's bonus
joriandrake: (+6?)
chris107 Rolls 1d20+15x2 and gets:
13 (+15) = 28
18 (+15) = 33
chris107: +6
chris107: yup
JamesDevil Rolls 1d20+14x6 and gets:
1 (+14) = 15
19 (+14) = 33
7 (+14) = 21
9 (+14) = 23
4 (+14) = 18
13 (+14) = 27
Keelia: Foresight gives me advantage on save
JamesDevil: woops
joriandrake Rolls 1d20+9x2 and gets:
14 (+9) = 23
20 (+9) = 29
joriandrake: success twice
JamesDevil: that would be a 15
Keelia Rolls 1d20+17x2 and gets:
1 (+17) = 18
7 (+17) = 24
Keelia Rolls 1d20+17x2 and gets:
10 (+17) = 27
9 (+17) = 26
Keelia: pass
JamesDevil: wait a tic, I have +14 then +6, so I auto pass ^^
joriandrake: heh, saved by paladin!
JamesDevil: stupid calculator on this sight..
Smon: Sorry, Claw fails a save (nat 1 fails) and is transformed into a petrified crystalline orange statue.
JamesDevil: ffs
chris107: eek
Smon: /roll d3
Smon rolls 1d3 and gets: 1
Smon: The crystallis then attack Mal (10' reach so no adjacent) with their adamantine talons.
chris107: AC20, no crits
Smon: /roll d20+12x4
Smon Rolls 1d20+12x4 and gets:
3 (+12) = 15
2 (+12) = 14
17 (+12) = 29
19 (+12) = 31
Smon: only 2 hits, lucky - 86 dmg.
chris107: ouch
Smon: #15 Quillax
chris107: 98/184
JamesDevil: I sure hope you can get me back to a fleshy state
chris107: me too James!
joriandrake: (me too, looking for options atm, In Chris' game DT had the same issue)
Keelia: Does she think the antimagic in the noqual will affect close range spells?
Smon: What do you mean by close range?
Keelia: If she goes up and touches Claw and casts a spell on him, will it work?
joriandrake: I think, she/we wonder how the antimagic works, we still have the spells we concentrated on when we arrived
Smon: >>If she goes up and touches Claw and casts a spell on him, will it work?<< She'll have to make a casting check (WIS+Prof).
Smon: Any spells you have running are still working J
Keelia rolls 1d20+13 and gets: 5, (+13) = 18
Smon: Keelia you need to declare the spell you are casting then roll
Keelia: Sorry, I thought this was just a check
joriandrake: I found the 5e data on petrification
joriandrake: Petrified is a condition, like sickened or poisoned. Many spells can remove harmful conditions â Greater Restoration lists petrification. It is currently the only one, short of Wish.
Keelia: She'll cast Greater Restoration on Claw.
Smon: OK roll caster check WIS+Prof vs DC 20
Keelia: (I didn't add any bonus from foresight, since this isn't an ability check, is that right?)
joriandrake: (good luck!)
Smon: hm, I'll allow Foresight bonus
Keelia rolls 1d20+13 and gets: 20, (+13) = 33
Keelia: Ah.
joriandrake: yay!
chris107: yay!
Smon: Works anyway, Claw feels very fleshy
Smon: Any other action Q?
JamesDevil: "much, thank you!"
Keelia: She then turns to the elementals and snarls "I said, Peace, dammit"
Keelia: Can she attempt to shift into their form as elemantals?
Keelia: They can't be that different from rock elementals
Smon: They don't seem to understand Quillax. She can't wildshape into an Elder Crystallis as it is well over her CR limit.
joriandrake: (oh well, would be fun as a future epic boon benefit though )
Keelia: (boo) alright. She'll wildshape
Keelia: Earth elemental
chris107: Sihedron?
Keelia: She can pass that as her reaction to Mal
Smon: OK Quillax turns into earth elemental as bonus action
chris107: Thanks
Smon: & passes Sihedron to mal
Smon: #14 Claw, you got turned to stone & back before your turn came up
JamesDevil: "that was unpleasant!"
JamesDevil: Claw charges the nearest Enemy and bring down the Wrath
JamesDevil: First Attack
JamesDevil rolls 1d20+19 and gets: 8, (+19) = 27
Smon: AC 19, hit
JamesDevil: Slashing
JamesDevil rolls 3d6+17 and gets: 4, 6, 1, (+17) = 28
JamesDevil: Fire
JamesDevil rolls 5d6 and gets: 4, 2, 3, 3, 5, = 17
JamesDevil: I#]'m guessing tthe fire will get halved?
Smon: 45 dmg
JamesDevil: Second Attack
joriandrake: reaction, Drakhaien's shoot is triggered after Claw's melee attack
Smon: Drak shoots, roll to hit J
joriandrake rolls 1d20+11 and gets: 11, (+11) = 22
Smon: They seem to take full fire dmg
Smon: D hits
joriandrake rolls 1d8+5 and gets: 1, (+5) = 6
joriandrake rolls 10d6 and gets: 4, 1, 5, 2, 2, 4, 3, 2, 2, 4, = 29
joriandrake: 35 hp, end
Smon: Why is Drak only +11 to hit? Does he have a magic bow?
joriandrake: yes
Smon: +4 DEX +1 bow +6 prof?
joriandrake: 6 from proficiency, 4 from Dex, +1 from magic bow
Smon: ok
joriandrake: let's return to Claw
JamesDevil: cool,m back to my second attack
JamesDevil rolls 1d20+19 and gets: 14, (+19) = 33
Smon: hit
JamesDevil: Slashing
JamesDevil rolls 3d6+17 and gets: 2, 5, 4, (+17) = 28
JamesDevil: Fire
JamesDevil rolls 5d6 and gets: 1, 5, 1, 1, 1, = 9
Smon: (you can just roll 8d6+17 in future as they take full dmg)
JamesDevil: Boo
JamesDevil: ah, k, cool ^^
Smon: It's taken 117 dmg, does not seem badly affected.
chris107: Mal chooses Temp for fast healing 20. Then attacks with the sun sword. (@ Simon, are they elementals? If so they get disadv on attacks agin me.) She then reaction passes the S back to Q. HP now128/184.
JamesDevil: end turn
Smon: BTW the petrification clouds just filled the Sihedron, if you were to split up/move round they'd get fewer of you if they breathe again
Smon: Yes they are elementals
chris107 Rolls 1d20+15x2 and gets:
13 (+15) = 28
18 (+15) = 33
chris107: Thanks
chris107 rolls 4d8+22 and gets: 1, 7, 4, 7, (+22) = 41
Smon: 2 hits
chris107: radiant 41HP. Move out of the Sihedron. End turn.
Smon: 158 dmg, it's bloodied (cracked) now.
Smon: ok Mal can move out taking an opp att from the unwounded one
Smon: /roll d20+12x2
Smon Rolls 1d20+12x2 and gets:
12 (+12) = 24
14 (+12) = 26
Smon: 24 w disad hits - 43 dmg to Mal
chris107: AC20 you have dis.
chris107: Not that that matters
Smon: #25 Drakhaien
chris107: 85/184HP
joriandrake: Drakh drops magic detection concentration, casts Haste, do I have to roll to succeed casting it?
Smon: yes
Smon: INT+Prof vs DC 20
Smon: (it is an ability check)
joriandrake rolls 1d20+9 and gets: 13, (+9) = 22
Smon: OK you Haste
joriandrake: Drakh moves far from cloud/enemies
Smon: 1 opp att on Drak
Smon: /roll d20+12
Smon rolls 1d20+12 and gets: 2, (+12) = 14
joriandrake: preferably with allies i nbetween, ready action: shoot the first enemy attacked in melee by ally
joriandrake: that's a miss thankfully
Smon: miss, Drak backs away across room between 2 pedestals
joriandrake: end turn
Smon: You could just shoot the one Claw is attacking as he's adjacent?
joriandrake: true
joriandrake: will from new position a shot be considered a normal, or advantaged one?
Smon: normal
joriandrake rolls 1d20+11 and gets: 18, (+11) = 29
Smon: hiit
joriandrake rolls 1d8+5 and gets: 2, (+5) = 7
joriandrake rolls 10d6 and gets: 6, 2, 3, 4, 6, 5, 1, 1, 6, 2, = 36
joriandrake: 43 hp, end turn, no readied action
Smon: 43 dmg, 201 so far
Smon: #21 Crystallis
Smon: /roll d6x2
Smon Rolls 1d6x2 and gets:
5 = 5
3 = 3
Smon: no breath attacks
Smon: The unwounded one closes on Mal & both continue attacks on her
Smon: /roll d20+12x4
JamesDevil: Sentinel if they are with 5 feet of me
Smon Rolls 1d20+12x4 and gets:
20 (+12) = 32
11 (+12) = 23
3 (+12) = 15
18 (+12) = 30
chris107: eek
Smon: 1st one gets a 23 & 15
chris107: AC20 disadv, no crits
Smon: /roll d20+12x4
Smon Rolls 1d20+12x4 and gets:
14 (+12) = 26
3 (+12) = 15
9 (+12) = 21
17 (+12) = 29
Smon: 2nd one 15 & 21
Smon: where is the disad from BTW chris?
chris107: two hits
chris107: Protection/Evil
chris107: v elementals
Smon: ok, 2 hits = 86 dmg
chris107: she goes down.
chris107: 0/-1
Smon: Mal drops at 0 hp
JamesDevil: smn did either come with in 5 feet of me?
Smon: Yes the one Claw attacked was still within 5' so can use a reaction
Keelia: Q throws the sidedron at her
JamesDevil rolls 1d20+19 and gets: 4, (+19) = 23
Keelia: *Mal
JamesDevil rolls 8d6+17 and gets: 3, 4, 5, 2, 6, 6, 6, 5, (+17) = 54
Smon: I thought Mal already had Sihedron no?
chris107: (Thanks Keelia, I believe that I can take the HP retrospectively?)
chris107: Last round
chris107: She healed and passed it to Q as the last action of the round.
Smon: Claw wacks the damaged Crystallis, 255 dmg so far, nearly gone
Smon: OK so Q transfers Sihedron to Mal on Crystallis' turn, healing Mal back to 20 hp.
chris107: phew!
Smon: sorry at start of Q's turn - since Q had already used her reaction
Smon: Reactions are complicated
joriandrake: one per round
Smon: #15 Quillax - regains reaction, transfers Sihedron to Mal healing her back to 20
Smon: What else do you do Q?
Keelia: She'll charge over and punch the one Claw has been fighting.
Keelia Rolls 1d20+8x2 and gets:
14 (+8) = 22
19 (+8) = 27
Keelia: (does foresignt work in my elemental form when i had it in human form?)
Smon: OK Q-lemental moves over and punches the Crystalls, but her blows are absorbed to no effect!
Smon: (You don't have Foresight as you don't have the Sihedron)
JamesDevil: O.o
Keelia: I do from the timeglass
Keelia: I used it last session and it lasts 8 hours.
Smon: ok, yes that'd work
Keelia: Or maybe 24 - the spell is 8.
Smon: Is Q using her bonus action?
Keelia: OK, then they have disadvantage on attack rolls against me.
joriandrake: yay
Keelia: She's first moving between Mal and the other elemental, then she'll use her bonus to change elemental forms
Keelia: to fire
Keelia: since Claw's fire seemed to work
Smon: It's Large so you'd be on top of Mal burning her?
Smon: brb
JamesDevil:
Keelia: ah, maybe then to the side of them.
Keelia: I don't want to set Mal on fire but I do want to be a distraction
JamesDevil: I'll protect you....oh...
chris107:
Smon: ok You can turn into a fire elemental & wave your arms distractingly
JamesDevil: lol
joriandrake: ("I don't want to set Mal on fire, I just want to start a flame in your heart ")
Smon: #14 Claw
Keelia: maybe give the crystal elemental a 'hug'
JamesDevil: once more with feeling
JamesDevil: First Attack
JamesDevil rolls 1d20+19 and gets: 12, (+19) = 31
Smon: hit
JamesDevil rolls 8d6+17 and gets: 1, 4, 4, 5, 3, 4, 6, 5, (+17) = 49
Smon: The Crystallis shatters!
chris107: yay!
JamesDevil: hurray!
JamesDevil: moving to second one
JamesDevil: Second Attack
JamesDevil rolls 1d20+19 and gets: 19, (+19) = 38
joriandrake: yay
Smon: hit
JamesDevil rolls 8d6+17 and gets: 1, 1, 1, 6, 1, 6, 6, 6, (+17) = 45
JamesDevil: end turn
Smon: #10 Mal, you have Sihedron & 20 hp
JamesDevil: with reaction ^^
Smon: 1 Crystallis left, slightly damaged
chris107: Mal chooses Temperance again. +20HP 40/184 and attacks with the Sun sword
chris107 Rolls 1d20+15x2 and gets:
12 (+15) = 27
3 (+15) = 18
Smon: 1 hit
chris107 rolls 2d8+11 and gets: 2, 7, (+11) = 20
Keelia: brb
chris107: radiant 20HP. Reaction the S to Q. End turn
Smon: Round 3 #25 Drak
joriandrake: Drakh shoots with bow, bonus action hide on spot between the two pedestals, readied (Haste) action: shoot elemental when attacked by ally
joriandrake rolls 1d20+11 and gets: 7, (+11) = 18
joriandrake: I guess this shot missed
Smon: Well there's no cover for a Medium creature between the pedestals. Miss
Keelia: back
joriandrake: stealth d20+17
chris107: Q has the S.
Smon: #21 Crystallis
Smon: /roll d6
Smon rolls 1d6 and gets: 2,
joriandrake rolls 1d20+17 and gets: 15, (+17) = 32
joriandrake: end turn
Smon: Drak attempts to hide in plain sight
JamesDevil: lol
Smon: Crystallis attacks Mal
chris107: AC20 ndisadv. No crits
JamesDevil: Sentinel once roll
Smon: Is her prot fr evil concentration?
chris107: no it's a paladin power
chris107: constant
joriandrake: sorry lag, didn't get many lines in chat until later, I have to reload
Smon: /roll d20+12x4
Smon Rolls 1d20+12x4 and gets:
14 (+12) = 26
14 (+12) = 26
20 (+12) = 32
18 (+12) = 30
chris107: ouchers
chris107: Down she goes again
Smon: 26 & 30 - hits, puts her to 0, then hits for 2 failed death saves
8:50am 2019-10-05 joriandrake Has exited the room
chris107: eek
JamesDevil: now sentinel
8:50am 2019-10-05 joriandrake Has entered the room
JamesDevil rolls 1d20+19 and gets: 4, (+19) = 23
Smon: hit
JamesDevil: "I'lkl avenger you Mal!"
JamesDevil rolls 8d6+17 and gets: 1, 6, 6, 2, 3, 5, 6, 3, (+17) = 49
joriandrake: (back, will shoot with readied attack when prompted)
Smon: ok roll J
Smon: no advtg
joriandrake rolls 1d20+11 and gets: 7, (+11) = 18
Smon: miss
joriandrake: also miss, done
Smon: #15 Quillax
Keelia: Is healing touch based?
Smon: depends on the spell
Keelia: first, she'll pass the S to M
Smon: OK, Mal heals to 20 hp
chris107: Thanks
Smon: The poor Crystallis can't get a break
Keelia: Q Then will multiattack the Crystal
Smon: ok AC 19
Keelia Rolls 1d20+6x2 and gets:
4 (+6) = 10
16 (+6) = 22
Keelia: I have advantage so will roll adv for the first
Keelia Rolls 1d20+6x2 and gets:
9 (+6) = 15
17 (+6) = 23
Smon: ok 2 hits
Keelia rolls 4d6+6 and gets: 2, 3, 3, 6, (+6) = 20
Smon: Q burns the Crystallis
Keelia: that's both
Smon: #14 Claw
JamesDevil: unloading again
JamesDevil rolls 1d20+19 and gets: 3, (+19) = 22
JamesDevil rolls 8d6+17 and gets: 4, 6, 5, 3, 1, 3, 1, 4, (+17) = 44
JamesDevil rolls 1d20+19 and gets: 20, (+19) = 39
JamesDevil: O.o
Smon: BOOM!!
joriandrake: yay
chris107: Cripes
JamesDevil: Mal.....soz
chris107: That's mal down again!
Smon: Everyone roll their Fireball DEX saves...
Keelia: immune
Smon: Also roll crit dmg on Crystallis
chris107 rolls 1d20+14 and gets: 16, (+14) = 30
Smon: Q has a nice fire-bath
joriandrake rolls 1d20+11 and gets: 4, (+11) = 15
JamesDevil: thats like 19d6 right smn?
chris107: (And I've used my reaction so no shield mistress)
joriandrake: using 20th level ability if this would fail
JamesDevil Rolls 1d20+3x2 and gets:
2 (+3) = 5
3 (+3) = 6
joriandrake: I don't know the DC
JamesDevil: -.-
Smon: DC 19
Smon: http://smonscurseofthecrimsonthrone.blogspot.com/2017/07/ep-54-185-to-364713-seven-swords-of-sin.html
chris107: +6 from Mal
joriandrake: then using Stroke of Luck to turn the 15 result into a natural 20
joriandrake: ah nvm
joriandrake: then not, forgot the +6
joriandrake: thanks Chris
chris107: welcome
JamesDevil: so, just to be clear smn, 19d6 in total?
JamesDevil: 9 for slash and 10 for fire?
Smon: 19d6 crit sounds right James - 16d6 plus your brutal dice
chris107: (I need to know the fire damage seperately pleae)
Smon: /roll 14d6
Smon rolls 14d6 and gets: 1, 2, 2, 1, 1, 5, 2, 2, 5, 2, 3, 6, 5, 1, = 38
JamesDevil: Slashing
Smon: fireball does 38, DC 19 DEX save for half
JamesDevil rolls 9d6+17 and gets: 1, 3, 3, 3, 5, 2, 1, 2, 5, (+17) = 42
joriandrake: Drakh avoids it fully
chris107: then mal on 1HP
Smon: crystallis dex save
Smon: /roll d20+8
Smon rolls 1d20+8 and gets: 7, (+8) = 15
Smon: fails & takes 38
Smon: It has taken 258 dmg and is badly melted
chris107: Mal chooses Kindness and on 1 HP strikes at it!
Smon: #10 Mal your turn
JamesDevil: end of my turn, no weapon for reaction except for my fists
chris107 Rolls 1d20+15x2 and gets:
11 (+15) = 26
9 (+15) = 24
Smon: 2 hits
chris107 rolls 4d8+36 and gets: 1, 4, 2, 8, (+36) = 51
joriandrake: yay
JamesDevil: cool
chris107: 51 Radiand
chris107: end turn.
Smon: The Crystallis shatters, splattering across the floor.
JamesDevil: Yay!
chris107: Yay!
joriandrake: yay
chris107: Mal falls over in a heap!
JamesDevil: "err, sorry about that mate"
joriandrake: and Drakhaien feels pretty useless after this battle
chris107: "No worries Claw. What ever it takes."
JamesDevil: "I got a little over exccited, after seeing it almost kill you" ?/?
JamesDevil: >.>
Keelia: Q drops her elemental form and goes over to help Mal
chris107: Swap the S around quite a bit.
Keelia: She passes it back and forth with mal for a bit
joriandrake: Will always pass it back to Mal
chris107: They were brutal
JamesDevil: "indeed, sneaky bastards turned me to crystal before I knew it!"
joriandrake: Drakhein tries to 'earn his pay' out of combat, investigating the metal plating and pedestals closer, to look for hidden traps, treasures, doors, point out which are real sky metal plates to gather up and such
Smon: GM: You can use the Sihedron to heal up.
Unlike for the other Skymetal Vaults, Xin actually had
a fair amount of noqual to work with after discovering a
large quantity of it elsewhere in northern Thassilon in
the form of an ancient meteorite. Not all of the plates on
the wall are actually noqual plates, but roughly a third
are indeed real, and placed about the room in a pattern
such that the metal’s antimagic qualities focus into the
chamber.
Treasure: In all, there are 100 pounds of raw noqual in
the form of the metal plates on the walls here, worth 5,000gp in total. The room also contains a suit of +1 noqual full plate, three masterwork noqual breastplates, and a dozen
masterwork noqual weapons of various designs—all of
which were eventually slated for being melted down and
reforged into a golem, had Xin ever managed to gather
enough noqual.
gp in total. The room also contains a suit of +1 noqual full
Smon: brb 5 mins
joriandrake: wow, we need to find more bags of holding soon
chris107: noqual full?
chris107: got it.
JamesDevil: ...yea, so the bag is total full with all the metals from before, i've had to carry all of the other magic weapons on my back...
Keelia: Q will carry anything that can help
joriandrake: hm.... We might have to do a return trip if something like teleportation is possible, to empty out what we got at home before continuing, not sure if anyone here can teleport as such though, maybe QUillax?
Keelia: I've got plane shift
Smon: (back)
JamesDevil: can we use that to skip back to town then return to this chamber?
JamesDevil: Claw needs to buy a pair of Loins anyway >.>
chris107: Mal can carry quite a bit.
joriandrake: hm, I think atwo uses of plane shift would work
chris107: All HP back at full, Simon?
joriandrake: one would to an other plane, you can define exact location, so two pin point casted spells could move us home
Smon: yes you pass round sihedron and heal to full.
Keelia: I've got that or wind walk
chris107: Mal looks relieved
Smon: mal roll history dc 15
chris107 rolls 1d20+6 and gets: 1, (+6) = 7
joriandrake: "You were pretty badly hurt there, you did well to stand up to those things, I wouldn't have lasted for half that time" Drakh praises Mal
joriandrake: and really distracts her
JamesDevil: smn how lkong did it take us to windwalk here?
Keelia: 7.5 hours
Smon: 100 miles, 3.3 hours I thought?
chris107: Do we want to risk not been able to return?
chris107: With just one room left to do?
Keelia: If we have just one more room, might as well give it a go
Smon: wind walk is 30mph right?
joriandrake: well, we can try another room ,have enough spells left for that, maybe we are lucky and find another bag of holding, if not, we can still go back with teleportation or windwalk
chris107: Mal really can carry quite a lot.
JamesDevil: ok, lets do it then, we'll sort out the loot after that, maybe put it in a pile
Keelia: 300feet speed
chris107: Exactly
Smon: According to the Sihedron you still have the Siccatite and Abysium vaults to go, though there seems nothing to stop you portaling in then straight on to next vault.
JamesDevil: ok, i've copied out the contents on the current room
joriandrake: might be better not to walk around with a load of antimagical metal anyway, at least for now
Keelia: Q offers her cloak as an extra bag - tie stuff up in it for easier carrying
chris107: Mal will offer her cloak too.
chris107: And haul what she can (Str 25)
JamesDevil: k, all of thr loot from the current room would need to go into those cloaks, at least noqual stuff
joriandrake: Drakh sadly can't offer help in carrying, he's pretty close to his limit already with equipment alone
chris107: Mal asks the chaps with arcane knowledge if they think spells could be cast by someone wearing anti magic armour?
joriandrake: aren't the plates o nthe wall, or the full plate, etc too big for cloak-bags?
joriandrake: Drakhaien could roll on it
JamesDevil: I can go far higher i'm just trying to consider how it would look caring a bunch more armour an ore on my person -.-
joriandrake: ATM I assume you could try, but likely have a chance to fail casting
joriandrake: Will roll Arcane if Simon says
JamesDevil: we have established that we can go back to the previous vaults right?]
chris107: "If we can't carry everything at the end we could use the Sihedron to polymorph one or two of us into beasts of burden."
chris107: I think so James.
chris107: pretty sure
Smon: You haven't tried, but it looks like touching previous prong + cantrip would send you back, next prong + cantrip forward.
joriandrake: I am sure the enemy we didn't defeat in previous room, guarding the hourglass I believe was able to move us between rooms, unsure if we can do it manually as we sih
joriandrake: ah, neat
JamesDevil: I can hold 900lb, thw bag is full of metals, all the magic equipment is on my person
Smon: Claw resembles the Iron Throne, covered in weapons
joriandrake: yay
chris107: hehe
joriandrake: Let's hope the close proximity won't force us to continue roll magic chance in other rooms too
JamesDevil: you know what, lets drop everything off here, we'll come back here for it after we've clear the remaining vaults
joriandrake: ok
Keelia: As long as you can move
chris107: ok
JamesDevil: done, Claw drop everything off except the liquid metal
JamesDevil: in a pile but the portal
joriandrake: Claw is like one of those people which can pull a train
Smon: OK you drop a mound of treasure here
JamesDevil: "next room all"
JamesDevil: we'll go swimming in it later
Smon: Then assemble on the floor Sihedron
joriandrake: "I could set up an ALarm in this room, if you wish" Drakh offers
JamesDevil: go for it
JamesDevil: b ut quickly
chris107: Mal is ready.
chris107: (did we get an answer on the antimagic armour and casting?)
joriandrake: (no) Drakh begins the ritual casting for Alarm
joriandrake rolls 1d20+9 and gets: 13, (+9) = 22
joriandrake: roleld for possible casting check if needed
joriandrake: rolled*
Smon: (Noqual can disrupt casting yes). Eventually Mal activates the Sihedron. Flash... Siccatite Vault: An orange glow filters through a thick, pervasive mist that
hangs heavy in this chamber. Without warning, the vapor
condenses and turns into a slippery, pale blue rime that coats
everything in the room for several seconds before again
vaporizing to mist. The silvery walls seem to throb with orange
or blue light each time the coloration changes. A black crystal
shelf to the west holds a stack of silvery bars.
joriandrake: Drakh makes it a metnal alarm, so he'll sense it evein in other rooms
Smon: The temperature shifting is very uncomfortable, take 5 fire & 5 cold damage.
joriandrake: Can Drakh roll on Siccatite? History or Arcana?
chris107: 174/184
chris107: grab the bars and on to the next room?
JamesDevil: Claw steps toward the bars....
JamesDevil: cautiously...
Smon: (just google Siccatite) As you go to grab the bars, out of the mist emerges an enormous 16' high golem in the form of Emperor Xin, its hands ending in Sihedrons! Its eyes glow green.
Smon: It speaks: "Traitors! Renegades!"
Smon: It raises its 'fists' - roll init again
JamesDevil: looking up "what did it say guys"
Keelia rolls 1d20+6 and gets: 8, (+6) = 14
Keelia: sorry that should have been 3
joriandrake: .... I ask it differently then: DOes Drakhaien know what siccatide is?
JamesDevil Rolls 1d20+2x2 and gets:
19 (+2) = 21
15 (+2) = 17
chris107 Rolls 1d20+2x2 and gets:
6 (+2) = 8
8 (+2) = 10
Keelia: so, 11 for init
joriandrake rolls 1d20+5 and gets: 4, (+5) = 9
Smon: (yes J we keep telling you to google the skymetals)
joriandrake: and 9
joriandrake: Sorry, I thought you just meant to tell me as player
Smon: /roll d20-1
Smon rolls 1d20-1 and gets: 14, (-1) = 13
Smon: #21 Claw - you take 5 heat/fire dmg as the room is boiling hot (halved by totem). Your go
JamesDevil rolls 1d20+19 and gets: 16, (+19) = 35
JamesDevil: before I roll, damage, will it resist the fire? or can i roll it all at once?
Smon: AC 20, hit
Smon: roll separately
JamesDevil: Slashing
JamesDevil rolls 3d6+17 and gets: 3, 3, 6, (+17) = 29
JamesDevil: Fire
JamesDevil rolls 5d6 and gets: 4, 6, 4, 5, 3, = 22
Smon: The golem takes 29 slashing & heals up 22 fire - net 7 dmg
JamesDevil: nnext attack
JamesDevil: Slashing
JamesDevil rolls 3d6+17 and gets: 4, 1, 5, (+17) = 27
Smon: you only rolled to hit once
JamesDevil: cock, it absorbs fire...
JamesDevil rolls 1d20+19 and gets: 18, (+19) = 37
JamesDevil: Fire
JamesDevil rolls 5d6 and gets: 3, 1, 3, 1, 6, = 14
JamesDevil: "err, fire back guys,! Fire bad!
JamesDevil: "
Smon: 27 slashing - 14 fire = 13 dmg
JamesDevil: Claw puts his sword away crusin g the fact that he left his spare weapons in the other room, end turn
Smon: Xin ignores Claw slashing at its legs and turns on the others. "To defeat the primary caster first, is elementary..." he strikes (15' reach) at Quillax.
JamesDevil: (i think this room was designed with Claw in mind!)
chris107: ( )
Keelia: Ah
Smon: /roll d20+15x2
Smon Rolls 1d20+15x2 and gets:
11 (+15) = 26
7 (+15) = 22
Keelia: AC 22
Keelia: but he has disadvantage!
Keelia: because of my foresight
Smon: ok one hit so far
Smon: /roll d20+15x2
Smon Rolls 1d20+15x2 and gets:
11 (+15) = 26
15 (+15) = 30
Keelia: Ah well. There went that hope
Smon: 2 hits, 90 slashing +15 fire + 15 cold = 120 dmg to Q
chris107: nice try
chris107: eek
joriandrake: shit
Keelia: I'm alive. Barely.
Smon: "I was mistaken to rely on spells in the dragon, my constructs are much more efficacious...."
Keelia: 16/146
JamesDevil: "retreat?"
Smon: #11 Quillax you take 5 fire dmg from the heat, your go
joriandrake: This golem is controlled by the Emperor again, I doN't think we can just flee...
joriandrake: (sorry, "" - that as IC reply to Claw)
Keelia: erm. one second... I need to rethink my strategy
Smon: "A classic error, one I do not intend to repeat."
Keelia: do you think he has good CHA?
chris107: He's not charming me right now.
joriandrake: I assume he has good mental attributes in spirit, using a very powerful golem body currently
chris107: Constructs on the whole don't though.
JamesDevil: I'm sure he's a jolly old giant underneath
Smon: "You will not prevent the final activation of the Reliquary. I SHALL bring a new golden age to the world!"
chris107: (And to be honest Mal likes what he's saying...)
Smon: /roll d20+12
Smon rolls 1d20+12 and gets: 19, (+12) = 31
Keelia: OK, hell with it. Let's try a Plane Shift on him.
Keelia: Too bad I couldn't guidance myself first.
chris107: I like your plan, Keelia!
Smon: "Malassandra you should abandon these tools of the traitorous Runelords and return to my service."
JamesDevil: gogo
joriandrake: damn, not willing I believe
Keelia: ok, I get advantage on attack roll, I assume that will also be spell attacks
Keelia: Spell save will be DC 21 for CHA
chris107: "Mighty Emperor! Thay seek only to vex the traitorous Runelords!"
Keelia: Let's see if I hit...
joriandrake: good luck!
chris107: good luck
Keelia Rolls 1d20+13x2 and gets:
8 (+13) = 21
5 (+13) = 18
Keelia: Fuck only a 21. I doubt that's enough
chris107: yay
chris107: ac20
joriandrake: (Do golems get magical resistance or such? I only remember the AD&D ones dimly)
chris107: If I remember Claws combat?
JamesDevil: eh? yea I have 20AC
chris107: (as did this golem when you hit it)
Smon: Quillax casts Plane Shift & touches the golem (AC 20). Nothing happens. Xin: "The Crystal Palace is shielded against planar transit. I'm surprised you did not realise that!"
JamesDevil: o cock, Mal has turn on us...
chris107: (She hasn't )
joriandrake: (I don't think so)
chris107: (Oh James of little faith! )
Keelia: Ok
Keelia: bonus action wildshape
Keelia: and reaction to swap S to J
joriandrake: which J?
Smon: Quillax sends Sihedron to who?
chris107: M?
chris107: she's up next
Smon: (BTW rem Sihedron fast healing if you start your turn w it)
Keelia: Sure M then
chris107: thanks
Smon: What form does Q assume?
chris107: (Jorian, do I remember you don't want it passing to you today?)
Keelia: EE
Smon: earth, ok
joriandrake: (could use the Sihedron in this turn, so I wouldn't mind it being passed to Drakh this once)
Smon: #10 Mal
chris107: Malassandra heals to 184/184. Chooses Humility.
joriandrake: (I needed the reactions for rogue stuff and readied action / Haste test before)
chris107: Attempts to persuade Xin to relent in his attacks.
chris107: "Oh mighty emperor we are not your enemies. Aid us in our battles for your greatness!"
Smon: Mal you take 5 fire dmg start of turn
chris107: 179/184
Smon: Bit late for persuasion... DC 28 roll pls Mal
chris107: persuade roll with humility bonus
chris107 rolls 1d20+16 and gets: 9, (+16) = 25
joriandrake: (damn!)
JamesDevil: awe
chris107: drat!
chris107: she steps back to be out of his 15' reach. End turn.
joriandrake: (so close, such good bonuses though... I think the Emperor now considers you a traitor)
Smon: OK he uses a reaction AoE on Mal as she retreats across the vault.
Smon: /roll d20+15
Smon rolls 1d20+15 and gets: 13, (+15) = 28
chris107: Pass S to Drak
Smon: hits Mal for 45 slash & 15 cold
chris107: AC2o unless he falls into one of the p/e catagories?
Smon: lemme see
chris107: 119/184HP
JamesDevil: crist we need to get back to the previous vault, we we're not prepared
Smon: ok he counts as undead so disad
Smon: /roll d20+15
Smon rolls 1d20+15 and gets: 16, (+15) = 31
Smon: still hits
chris107: hehe, no worries but good to know.
Keelia: undead?
JamesDevil: hehe
Smon: The ghost in the machine is undead
Smon: #9 is Drak?
chris107: (Turn the unholy coming up next time then )
joriandrake: yes
Smon: 5 fire dmg drak
Smon: "Even if you were to defeat or bypass this Golem, be assured my servitors have gathered at the Schwerpunkt to ensure your defeat..."
joriandrake: soo.... Drakhaien moves around the golem into its back, hoping for a blind spot, he casts there Haste on Quillax, uses Zeal - sihedron, passes Sihedron to next PC which isn't Claw
Smon: "Use of the Vault Guardians is merely fortuitous, but it has given me a good idea of your capacities."
joriandrake: Thankfully the undead ruler is occupied with giving a villain speech
chris107: "You are not the kindly, wise Lord I served!"
joriandrake: (and this way might not have sensed Drakh casting)
joriandrake: and end turn
Smon: GM: OK the steaming mist gives Drak cover for a stealth hide check
joriandrake: yay
joriandrake: bonus action stealth then
joriandrake rolls 1d20+17 and gets: 18, (+17) = 35
chris107: nice
joriandrake: and then end turn
joriandrake: (Haste on QUillax: +2 AC, and plus a full action per turn)
Smon: Drak hides by a shelf of sicatite. R2 - the mist collapses into freezing rime. #21 Claw
JamesDevil: k, quick question, unarmed attack is str+prof right?
Smon: yes
Smon: dmg is 1+STR bonus + rage bonus
JamesDevil: k, and attack is roll is the same?
Smon: Although golems tend to be immune to non-magic attacks
JamesDevil: hmm
Smon: attack roll is str+prof
chris107: "I'll buy you time to fetch the earth breaker!"
JamesDevil: k, Claw just starts swearing at it standing withing 5' of it not wanting to burn his hands
Smon: Claw takes 5 cold dmg start of turn > 2
JamesDevil: I can't cast to go there and back
Smon: LOL
chris107: (Q could help you?)
Smon: "It was good of you to disarm yourself prior to your arrival."
chris107: (escaping her weakened state?)
Smon: #13 Xin, Who has the Sihedron?
chris107: Q
joriandrake: The next player character, which wasn't Claw
chris107: at 14?
chris107: #14
Smon: #14? I have #21 Claw #13 Xin #11 Quillax #10 Mal #9 Drak. Xin continues attacks on Quillax.
joriandrake: (Q could do what Chris suggested, she almost has 2 full turns worth of actions now, could use one for some cantrip required to tranport Claw away)
Keelia: I wasn't 10.
chris107: Must be my scribbled writing, soz.
Keelia: was i?
chris107: I scribbled it down as 14 for some reason.
Smon: #11 is Quillax
Keelia: 11
Keelia: yes
Smon: #13 Xin attacks Quillax again
chris107: soz again, the S is still with her
Smon: /roll d20+15x2
Smon Rolls 1d20+15x2 and gets:
12 (+15) = 27
17 (+15) = 32
Keelia: disadvantage, not that it matters with these rolls
Smon: /roll d20+15x2
Smon Rolls 1d20+15x2 and gets:
5 (+15) = 20
9 (+15) = 24
Keelia: AC 19 in this form with the haste bonus
chris107: eek
Smon: ok 2 hits, 120 dmg to earth elemental puts it at 6 hp
joriandrake: (Sihedron charity would give +2 ac more)
Keelia: Cool
Smon: #11 Quillax takes 5 cold dmg, form on 1 hp
Keelia: Well, she's still up
chris107:
Keelia: OK, let's do a Sunbeam as action 1
Smon: GM: You can tell Xin's ghost doesn't want to actually acknowledge you have the Sihedron, but that doesn't stop him hitting you
Keelia: Pass the Sid. as a reaction to Drak
chris107: To M!
chris107: I'm next
Keelia: Sorry, to M
chris107: thanks
Keelia: has to make a CON save against 21
Smon: OK he has disad on Con save vs sunbeam as a ghost
10:12am 2019-10-05 chris107 Has exited the room
Keelia: Fingers crossed....
Smon: /roll d20+5x2
10:13am 2019-10-05 chris107 Has entered the room
Smon Rolls 1d20+5x2 and gets:
13 (+5) = 18
4 (+5) = 9
Keelia: Yes!!!
chris107: yay
Keelia: Alright, /roll 6d8
JamesDevil: WAHOO
Keelia rolls 1d6 and gets: 4,
Smon: so he's blinded & 6d8 radiant
Keelia: I cannot type!!
joriandrake: yay! (Quillax still got the Haste 2nd action)
Keelia rolls 6d8 and gets: 6, 3, 3, 7, 5, 5, = 29
JamesDevil: lol
Smon: Xin: "Aagh! Perfidy! Fecklessness!"
chris107: nicely done!
JamesDevil: lol
Keelia: Second action, another line
Keelia: I assume blinded means it hits?
Smon: Haste action is very limited
Smon: https://roll20.net/compendium/dnd5e/Haste#content
Keelia: Can it only be an action / action?
Smon: nd it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action.
joriandrake: ah damn, ok
Keelia: That's fine - Q will drop elemental form, and stab him with new ghost scimitar
Keelia: Then bonus action back into EE form after
joriandrake: yay
JamesDevil: hehe
JamesDevil: stab staby
chris107: yay
joriandrake: and it is an undead golem! yay!
Keelia rolls 1d20+11 and gets: 3, (+11) = 14
Keelia rolls 1d20+11 and gets: 14, (+11) = 25
Keelia: thank goodness for foresight
joriandrake: yay x2
chris107: unlucky
chris107: oh yes!
Keelia: now, it's weak but...
Keelia rolls 1d6+6 and gets: 2, (+6) = 8
joriandrake: it is blinded anyway, thanks K, that will help a lot
Smon: The scimitar does 8 dmg - the golem is not incorporeal
Keelia: Ah well, can't have it all
Keelia: Back into new EE form since the old one is crumbling
Keelia: And use a bit of movement to shift to the side out of the others' way
Smon: GM OOC: I'm going to rule that with him blinded you would have time to retreat to the floor Sihedron & teleport on to new room if you wish, saving a couple hours fight time?
Keelia: Do you guys want to retreat?
joriandrake: (or just kill it now?)
JamesDevil: I'd like that
JamesDevil: we'll be better prepared
Smon: Since he still has over 400 hp & Garvok is ineffective...
JamesDevil: we'll not going to kill it now
Smon: On to the final vault?
chris107: I was going to try Turn the Unholy to give us 1 minute grace. That way Q and Claw could return with weapons?
joriandrake: For oncer I wouldn't mind it being killed right now, even if due to ghost Xin posession it doesn't count incorproeal, we have good chances while it is blind, not sure how long that lasts though
Smon: ok #10 Mal take 5 cold dmg
chris107: Claw on full HP with earthbreaker
Keelia: (blinded until my next turn, then I can try again)
chris107: That and the S make a net +15 =134/184
chris107: Do you guys want to flee or try my plan?
JamesDevil: i'd prefer going back the, healing then ignoring this vault and move staright on
chris107: Chooses Zeal
Smon: GM: Oh it has magic resistance save advtg so save vs sunbeam was an 18 - cancelled out, still fail
chris107: I'll go with the majority vote.
joriandrake: ah, golem body effect I assume
Smon: yes
joriandrake: same, fine either way then
Keelia: It basically seems we have 1 for leaving, 1 for fighting and two indecisive.
JamesDevil: seriously we need to heal, both from the guy and so we are ready for whatever is on the floor beyond
chris107: yup, I think if I can turn it and you can get back with the earthbreaker we have a good chance.
Keelia: Jorian was that a do whatever majority says?
joriandrake: Drakh will from hiding/blind spot snipe with chill touch at the thing at least once even if we leave
joriandrake: yes K
chris107: We have to be in the Sihedron to leave
JamesDevil: its also getting towards lunch
Keelia: OK, so are we saying move to next room?
joriandrake: I worry that everytime the room damages us, or atl east once per round the golem also gets regenerated a bit by both fire & ice damage
chris107: I'm for staying
chris107: quick vote
joriandrake: James has a point, we are close to session end
JamesDevil: I vote going back and ending the session there
joriandrake: fine, let's leave then, have us restart the battle better prepared next session
chris107: is that a leave vote then?
JamesDevil: we can decide next session what to do
Smon: next vault or previous?
joriandrake: at least now that it is blind it shouldn't know where we go
Keelia: Seems to be. I have 16hp as human. It wouldn't hurt to have a bit of a heal up.
joriandrake: previous, no enemies
JamesDevil: yep
chris107: Cool. previous it is then.
joriandrake: so I changed vote from abstain to leave
Keelia: I think i've got about a 70% chance of being able to keep him blinded, so we can heal up and try again?
chris107: Mal follows our timid Barbarian
Smon: GM ok while the golem flails around you retreat to the Sihedron and teleport back to the previous vault. I'll end session there while you heal up and collect gear.
joriandrake: ... this sentence feels so damn weird considering I always read the Brexit news
Keelia: or just skip thorugh onto the next one the next time
Keelia: Awesome
JamesDevil: cool
joriandrake: thanks everyone
Smon: @Jorian I see Boris wants Orban to veto extension!
chris107: Thanks for the game Simon. Chers guys
Keelia: Good game, guys. Fairly good flow this time!
chris107: Yes!
joriandrake: yeas, I heard the rumors but is untrue
JamesDevil: oNot timid
Smon: Thanks all, game next week 08.30
JamesDevil: Thanks for the games guys
joriandrake: Orbán might be a lot of things but not stupid
joriandrake: bye everyone
JamesDevil: and to smn for running it
Keelia: Sounds great, see you then!
Keelia: Thanks Simon
chris107: I'm away on holiday on the 19th by the way.
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