Otari Backgrounds
BIBLIOPHILE BACKGROUND
You love few things more than a good book, and as a result,
Odd Stories is your favorite shop in Otari. The bookseller
Morlibint supplies you with fiction, anthologies, and other
delightful reads, and he’s always eager to discuss his latest
finds with you. You know that imagination is the greatest
magic, but a working knowledge of actual magic helps, too.
Choose two ability boosts. One must be to Intelligence or
Charisma, and one is a free ability boost.
You’re trained in the Arcana skill and the Library Lore
skill. You gain the Arcane Sense skill feat.
ELDRITCH ANATOMIST BACKGROUND
You’re a trained physician who can ably tend wounds of
many kinds. But more than a practitioner, you’re a scholar.
Some cultures shape flesh to extreme degrees, creating
aberrations from humanoid forms. The fleshforges of
distant Nex practice this fleshwarping, as do certain
subterranean societies you hope to one day study—
preferably from a safe and clinical distance.
Choose two ability boosts. One must be to Intelligence or
Wisdom, and one is a free ability boost.
You’re trained in the Medicine skill and the Fleshwarp
Lore skill. You gain the Assurance skill feat with Medicine.
FOGFEN TALE-TELLER BACKGROUND
You know there are monstrous things out in the swamp
known as Fogfen; you’ve seen these things through
the mist, gliding through the murky water and heaving
themselves over sodden bits of land. No one in Otari
believes your tales of swamp monsters from the depths,
even when you embellish the creatures of your stories with
fangs, wings, or tentacles. You’ll just have to prove to them
that there are truly monsters out there, and that they were
wrong to doubt you.
Choose two ability boosts. One must be to Strength or
Charisma, and one is a free ability boost.
You’re trained in Athletics and the Swamp Lore skill. You
gain the Titan Wrestler skill feat.
MARKET RUNNER BACKGROUND
Keeleno Lathenar, the proprietor of Otari Market, is a
grim and bitter man. A werewolf named Jaul Mezmin
mauled his wife, Ayla, to death 30 years ago. Keeleno
has never forgotten nor forgiven this attack, and he
believes against all odds that Jaul has evaded justice and
is alive and well. Running errands for Keeleno around
town, you’ve gotten to know him almost as well as
you know Otari. Keeleno’s suspicions have rubbed off
on you a bit, so you keep a wary eye on other people—
particularly around the full moon.
Choose two ability boosts. One must be to Constitution
or Charisma, and one is a free ability boost.
You’re trained in the Diplomacy skill and the Otari Lore
skill. You gain the Hobnobber skill feat.
RUIN DELVER BACKGROUND
You’ve looked through some of the smaller ruins in the
Otari hinterlands but have never quite built up the courage
to check out the creepy lighthouse called Gauntlight.
You’ve heard that these ruins are pretty well picked over,
and mostly collapsed, but you always planned to some day
explore them and perhaps find some bauble left behind
from the centuries-old battle where the Roseguard slew
an evil sorcerer. You know that the crumbled stone of old
ruins has a tendency to shift, so you’d better step lightly if
you get the chance to explore Gauntlight.
Choose two ability boosts. One must be to Dexterity or
Intelligence, and one is a free ability boost.
You’re trained in Acrobatics and the Roseguard Lore
skill. You gain the Cat Fall skill feat.
STARWATCHER BACKGROUND
You’re one of Wrin Sivinxi’s closest confidantes. You’ve
spent many long nights with her under the stars, learning
the tales associated with the Cosmic Caravan and how the
heavens can predict the future. You know that Wrin has
paralyzing claustrophobia; she sees menace in angles and
danger in confined spaces, which is why her shop is an all
domed canvas that opens to the sky. If Wrin thinks there’s
trouble, you’ll be the first to offer to help.
Choose two ability boosts. One must be to Constitution
or Intelligence, and one is a free ability boost.
You’re trained in the Occultism skill and the Astrology
Lore skill. You gain the Dubious Knowledge skill feat.
WITCHLIGHT FOLLOWER BACKGROUND
While in a dismal forest or remote swamp, you caught
sight of a string of lights bobbing through the trees.
You stepped forward for a closer look, and then still
further when the lights retreated a few paces. Then you
remembered the rumors. Will-o’-wisps, rushlights, corpse
lanterns—whatever they’re called—such evil creatures
lead people to their doom. With a supreme effort of
will, you broke free from the alluring enchantment, and
you’ve resolved to never let the strange lights of remote
wildernesses claim you again.
Choose two ability boosts. One must be to Dexterity or
Wisdom, and one is a free ability boost.
You’re trained in Survival and the Wisp Lore skill. You
gain the Terrain Expertise skill feat with both swamp
terrain and subterranean bodies of water..
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