Saturday 21 September 2019

ep 92 EB 18/2/4720 AR The Djezet Vault - The Mezlans


7:32am  2019-9-21 Smon Has entered the room
chris107: Morning Simon
Smon: Good morning C&K
Keelia: Morning, Simon!
chris107: Legions of Dragons is a scary thought.
7:32am  2019-9-21 JamesDevil Has entered the room
Keelia: Morning, James!
JamesDevil: morning all
chris107: Morning James
Smon: Morning J
Keelia: @C, There's plenty of things that can be a challenge and they don't have to be from that actual area of the campaign if your guys aren't being challenged
7:33am  2019-9-21 joriandrake Has entered the room
joriandrake: good morning
Smon: Morning JD
JamesDevil: eh? people don't feel challenged?
chris107: Morning JD
JamesDevil: "SUMMON THE BALROG!"
Keelia: In a different game - not ours
JamesDevil: K
JamesDevil: stilll
Keelia: Yes, that will definitely challenge them - Chris, take note
chris107: @K They are plenty challanged for now. But I'm finding it increasingly difficult as they level.
JamesDevil: "SUMMON THE BALROG!"
chris107:
Keelia: That.
joriandrake: Is this about Chris' campaign?
Keelia: Alright, I've had a shit couple of weeks at work, so I'm looking forward to a cooperative game here
Smon: Previous sesh http://smonscurseofthecrimsonthrone.blogspot.com/2019/09/ep-91-1824720-ar-skymetal-vaults.html
chris107: Oh yes... The blinking Time Elemental..
Smon: "The best warrior knows when to fight, and when not to fight."
JamesDevil: damn that B****** Elemental
Smon: I thought nicking the treasure while leaving was clever.
chris107:
Keelia:
Smon: @Chris - the Tome of Beasts is good for challenging monsters.
joriandrake: ah yes, I forgot to add the adamantine weapon to stats
chris107: I'll take a look, thanks.
Smon: Converting Pathfinder stuff also works well for me!
chris107: And Moorcock
Smon: From ToB I've used stuff like the Stuhac, Skeletal Vine Trolls, dust golems.
Keelia: I feel we don't always fall under best warrior category - we do have a habit of just charging in now and again - or getting stubborn - undead hydra comes to mind...
Keelia:
chris107: That was a bugger.
JamesDevil: We could have manged that if we had our heads on street >.>
JamesDevil: straight
Keelia: we did manage it. It just took a long time and most the party was dead
JamesDevil: we didn't have a tank either, which didn't help
Keelia: true
chris107: Mordred is crushed to hear that
joriandrake: Simon, does the +3 weapon have that plus 3 naturally, plus the Defender modifier, or is the +3 from the Defender property already?
Keelia: Mordred, bless him, was also dead, IIRC, so there was no tank at the end
JamesDevil: indeed
JamesDevil: At least we have a bear of a tank in this campaign >:)
chris107:
Keelia: (Mordred's cleanliness was always appreciated tho)
chris107: hehe
Smon: GM: You have short rested in the Adamantium Vault. Looking at the Sihedron, the next vaults should be Djezet, Inubrix, Noqual, Siccatite, & lastly Abysium. A little magical energy such as a cantrip can activate the floor Sihedron teleport circle and take you onwards or back, depending on the point activated.
Keelia: Onward?
chris107: On to Djezet then?
JamesDevil: if everypone is good then yes
Smon: >>Simon, does the +3 weapon have that plus 3 naturally, plus the Defender modifier, or is the +3 from the Defender property already?< LOL it's not +6!!!
JamesDevil: how many spell spllots have you all got?
chris107: 1 level 5 left.
Keelia: Plenty of cantrips and a handful of high level spells
Keelia: out of level 3, so will have to eat my level 4s to dispel any more magiic
JamesDevil: maybe take a rest, possibly have someone a quick scout of the next room?
Smon: You have Short Rested
chris107: (Oh and Hex, Eldritch Blast & Mage hand)
chris107: HP 184/184
Keelia: (It's sort of an all or nothing room moving - no way to report back)
Smon: /roll d4
joriandrake: I know it isn't +6, just wondered if I can swap around +3 between extra attack or AC over base +3, or that is the total
Smon rolls 1d4 and gets: 2,
JamesDevil: ok, onwards e go then
Keelia: (and only a few people have the right magics to move us forward)
Keelia: (so if the person with the right magic dies, we may be stuck...)
JamesDevil: ok, so no dying people
JamesDevil: or Keelia will be cross
Keelia: OK, Onwards!. "Into the circle," Q instructs.
joriandrake: Drakhaien can fly in shadows/darkness, or ritual summon a steed, but not much else for transportation
chris107:
Keelia: (I will be SO cross  )
chris107:
Smon: @Jorian as the description says, it is +3, but you can go +0 to hit +3 AC, +3 to hit +0 AC, or anything in between. I thought that was clear.
JamesDevil: So....drak can watch us to die from the shdows then
Keelia: (Not sure a steed will get you out of a mini dimension we seem to be in?)
Keelia: (if we are indeed bouncing between mini-dimensions)
Smon: You obviously cannot go +6 to hit/dmg or +3 to hit +3 AC, that'd be a +6 weapon.
joriandrake: yeah, that is from the Defender ability of the weapon, like flaming, giant bane or such, which is why I wasn't sure of the ful modifier
joriandrake: anyway, I written it off as +3 alone
Smon: *eye roll*
Smon: OK Quillax shepherds everyone onto the floor Sihedron and activates it. There is a flash and you teleport to the next Vault...
Smon: Djezet Vault
Brass-mounted lenses orbit a massive bowl filled with rust-red
liquid in the north corner of this room. The walls, floor, and
ceiling of the room seem to ripple and run, as if composed of
liquid red metal.
chris107: How big roughly?
Keelia: "Be careful not to drink that."
JamesDevil: "are those walls made of blood?"
Smon: The bowl is about 6' across and on tripod 4' off the ground.
Keelia: "Djezet, I think. same as my goblet of charm."
joriandrake: (I didn't want to argue SImon, I jsut understood the weapon ability so, that if a +1 sword has the Defender ability then over the +1 it also grants the +3 from the ability to split between AC/attackcdamage https://roll20.net/compendium/dnd5e/Defender#content - I know this is powerful, which is why I wanted to check it with you)
Smon: As you watch, two amorphous rust-red oozes slither up and out of the bowl, onto the ground. Each blob coalesces, slowly rising up to form into a humanoid figure. As each stabilizes, intricate details emerge...
JamesDevil: @please check with him outside of normal chat
chris107: M stamps her foot, does the floor ripple more?
joriandrake: (but I plan to use this weapon today James)
chris107: oops
JamesDevil: "i'm guessing these guys don't speak common...."
Smon: @Jorian no you are wrong - Defender ability just
lets you split the weapon's natural pluses between attack & defence.Normally Defenders are +3.
chris107: M raises her shield but leaves her right hand free.
chris107: Range to blobs please?
Smon: You are facing two exact copies(?) of First King Xin, Emperor of Thassilon!
chris107: "Eek!"
Keelia: Q makes sure no one has left the spell circle.
chris107: Do they appear to be doing anything aggressive?
Smon: They are about 25' from you - you are on the Sihedron in the middle of the vault, which is about 50' from N corner to S corner.
chris107: thanks
Smon: They speak, in Thassilonian, in unison. "You are in the Presence of Xin! Kneel before me!"
chris107: M goes on one kneee but keeps her shield high.
Smon: Malassandra you can roll History or Arcana.
chris107 rolls 1d20+6 and gets: 12, (+6) = 18
chris107: History.
JamesDevil: "What did they says? It sounded like gibberish to me"
Keelia: "Kneel," Q translates.
chris107: "It is the emperor. He commands us to kneel."
JamesDevil: "....I don't kneel"
joriandrake: hm
Keelia: "How do we know he's the emperor - he just formed out of ooze. Emperors don't usually do that..."
joriandrake: Drakhaien kneels "Yes"
joriandrake: The rogue acts loyal, testing the reaction
Keelia: "And there are two of them. There is usually only one emperor."
Smon: pass - you recall the red blob things - Mezlans, a form of Azlanti organic construct created as spies and elite troops, created from exemplary living Azlanti/Thassilonian soldiers and scholars.
JamesDevil: Claw remains standing and crosses his arms defiantly
joriandrake: "How may I be of service to Aztlant?" Drakh asks
joriandrake: in old Thassilonian
Smon: The process of transferring consciousness didn't always work perfectly.
joriandrake: (might not work, but worth an attempt)
joriandrake: (plus the Emperor is insane anyway, might slip up, so we get new info)
chris107: "I doubt that you are my Emperor. Mezlan."
Smon: The 'Xins' glare at Claw as he stands with arms crossed. "You dare defy me! So perish!"
Lightning arcs from the Xins into Claw... 2 DC 20 DEX saves please Claw >:)
chris107: (In thessalonian but translates afterwards to her friends.
JamesDevil Rolls 1d20+3x2 and gets:
2 (+3) = 5
1 (+3) = 4
JamesDevil: firrst save
joriandrake: (sigh)
JamesDevil: -.-
Smon: /roll 10d8x2
Smon Rolls 10d8x2 and gets:
2, 2, 5, 3, 2, 5, 7, 5, 5, 3 = 39
4, 2, 7, 8, 8, 5, 7, 2, 3, 2 = 48
JamesDevil Rolls 1d20+3x2 and gets:
18 (+3) = 21
4 (+3) = 7
JamesDevil: second save
chris107: +5 for mal, james
Smon: ok dmg then is 39 (fail) & 48/2=24 (pass) = 73 total to Claw
JamesDevil: failed first, saved second
chris107: using her free hand she hexes one then blasts it.
Smon: As Malassandra casts doubt on the Mezlans' claim to Xinicity they attack you all... roll init pls
joriandrake: are we in initiative then?
Keelia rolls 1d20+3 and gets: 3, (+3) = 6
chris107 Rolls 1d20+2x2 and gets:
14 (+2) = 16
14 (+2) = 16
JamesDevil: How much did I suff then Smn?
JamesDevil: suffer*
Smon: 73 dmg james
Smon: like I posted
JamesDevil: cool, thanks
Smon: Mezlan init
Smon: /roll d20+7
joriandrake rolls 1d20+5 and gets: 9, (+5) = 14
Smon rolls 1d20+7 and gets: 11, (+7) = 18
JamesDevil Rolls 1d20+2x2 and gets:
1 (+2) = 3
19 (+2) = 21
chris107: (let's get the S moving  )
Smon: #21 Claw you are up first
joriandrake: (Simon?)
JamesDevil: I charge the nearest one and start laying waste
JamesDevil rolls 1d20+19 and gets: 12, (+19) = 31
JamesDevil: Slashing
Smon: AC 24
JamesDevil rolls 3d6+17 and gets: 2, 2, 4, (+17) = 25
JamesDevil: Fire
JamesDevil rolls 5d6 and gets: 2, 1, 5, 3, 5, = 16
joriandrake: (what does S moving mean?)
chris107: (Sihedron)
JamesDevil: Second Attack
joriandrake: (ah, thanks)
JamesDevil rolls 1d20+19 and gets: 9, (+19) = 28
chris107: (let's keep the Sihedron moving to give us maximum advantage)
JamesDevil: Slashing
JamesDevil rolls 3d6+17 and gets: 1, 5, 1, (+17) = 24
JamesDevil: Fire
JamesDevil rolls 5d6 and gets: 2, 6, 3, 4, 4, = 19
Smon: Claw finds that Garvok's flame leaps fiercely to the attack -no more DEX save for half damage.
Smon: You can just tally all the dmg & tell me how much
JamesDevil: Claw gives a deafening bellow and ends turn
JamesDevil: k, cool
Smon: I count 41 + 43 = 84?
JamesDevil: 8d6 a an attack:P
JamesDevil: yes, i think thats correct
JamesDevil: i'll check while everyone else is having their turns to be sure
Smon: GM: Garvok slices through the Ooze thing - it wavers and reforms unsteadily (like a red T-1000)
JamesDevil: lol
joriandrake: terminator?
Smon: The Xin's eyes flash and lightning sparks from them both, enfolding you all...
JamesDevil: *Dun Dun-nan DunDun*
Smon: /roll 10d8x2
Smon Rolls 10d8x2 and gets:
5, 7, 8, 1, 5, 1, 2, 4, 8, 6 = 47
7, 2, 2, 2, 7, 5, 7, 4, 8, 8 = 52
joriandrake: is this a spell?
chris107 rolls 1d20+15 and gets: 1, (+15) = 16
joriandrake: I'd like to steal one then if yes
chris107: charge from the ring to evade.
JamesDevil Rolls 1d20+3x2 and gets:
13 (+3) = 16
19 (+3) = 22
chris107: Shield mistress = 0
Smon: ok yes you can try to steal one Drak, how does that work?
JamesDevil: Smn just checking that was one of them attack or two?
joriandrake: Immediately after a creature casts a spell that targets you or includes you in its area of effect, you can use your reaction to force the creature to make a saving throw with its spellcasting ability modifier. The DC equals your spell save DC. On a failed save, you negate the spell’s effect against you, and you steal the knowledge of the spell if it is at least 1st level and of a level you can cast (it doesn’t need to be a wizard spell). For the next 8 hours, you know the spell and can cast it using your spell slots. The creature can’t cast that spell until the 8 hours have passed.
Smon: The Mezlans are "spell batteries" - they are not actually 'casting' but are releasing stored spell energy.
joriandrake: dc 17
Smon: /roll d20+12
Smon rolls 1d20+12 and gets: 3, (+12) = 15
joriandrake: yay
joriandrake: I stole lightning
Smon: LOL - ok Drak draws the lightning into himself, can you cast level 6 spells?
chris107: yay
Keelia: whoo!
JamesDevil: cool
joriandrake: no, max level 4, but I still avoid one save issue for the team
Smon: So only one chain lightning, the second - 52 dmg DC 20 DEX save for half
JamesDevil: we all needed to make two seperate saves right?
joriandrake rolls 1d20+11 and gets: 11, (+11) = 22
Keelia: Do we get +4 from mal?
Smon: only count your 2nd save as Drak absorbed the energy from the 1st
chris107: +5
joriandrake: now only one save James, Drakhaien 'ate' the other
Smon: Mal's save bonus always counts if you are w/in 30' afaik
Keelia rolls 1d20+11 and gets: 10, (+11) = 21
chris107: secnond save then as Drak absorbed the first
Keelia: Just - thanks to Mal
chris107 rolls 1d20+15 and gets: 13, (+15) = 28
joriandrake: (and blocked it from casting it again :P)
JamesDevil: k, cool i passed that one before his stealing post ^^
chris107: So no damage to mal due to shield Mistress and no charge required as first one stolen by Drak?
joriandrake: and drakhaien also fully avoided the other lightning strike
joriandrake: Yes Chris you only had to guard against one lightning
Smon: oops
Smon: A 12 year old rules lawyer just pointed out that it only negates vs Drak sorry!
chris107: cool, then 1 charge used an still 0 damage
JamesDevil:
joriandrake: oh, woah, that's too bad
Keelia rolls 1d20+11 and gets: 5, (+11) = 16
joriandrake: Bill is right though, the wording implies that
chris107: MinimeDM
Smon: So both still apply, 47 & 52 dmg
Keelia: Q has one pass and one fail then
JamesDevil: k, so i need to make a second save then
JamesDevil Rolls 1d20+3x2 and gets:
17 (+3) = 20
16 (+3) = 19
chris107: 184/184HP
Smon: Also Drak can't steal knowledge of a level 6 spell so they can still 'cast'.
Smon: Everyone sorted your hp from both attacks?
chris107: yup
joriandrake: No, that is a separate effect
Smon: Lightning splays off Mal's shield...
JamesDevil: yep
chris107: (It's no doubt made a fright of her hair?)
joriandrake: I can steal it, if I can cast it, but it is negated for the spell thief anyway, and the spell casting is lbocked even if it isn't a stolen/replicate spell
JamesDevil: metal is conductive
joriandrake: As far I understand it in ENglish, it is written in a separate sentence
Smon: The casting isn't blocked unless you steal it J
chris107: (cartoons are more fun than physics  )
Smon: It is not very well worded, had to re-parse it & refer to PHB.
Smon: #16 is Mal & #16 Quillax
Keelia: (ah, I forgot about my timeless)
Keelia: Go ahead Mal
JamesDevil: brb bio
joriandrake: hm, then it is mostly a shitty last class skill, only giving a chance with a save against a single effect per long rest, not too helpful for the whole party either
chris107: Mal (bonus acion) hexes the one not hit by Claw dex as the stat.
Smon: (yes Bill was saying it's not very good, though decent vs level 1-4 spells IMO)
joriandrake: sigh, I couldn't even steal spells affecting the caster then, like Shield, or teleportation
chris107: Then she Eldritch blasts it.
chris107 Rolls 1d20+11x4 and gets:
8 (+11) = 19
17 (+11) = 28
5 (+11) = 16
16 (+11) = 27
Smon: ok
chris107 rolls 2d10 and gets: 8, 1, = 9
chris107 rolls 2d6 and gets: 6, 5, = 11
chris107: 9 Force, 11 Necro. Move back 25'
chris107: end turn.
Smon: 20 force dmg to the 2nd one
Smon: force & necro
chris107:
Smon: Mal if you fall back 25' those in melee w Mezlans are out of your aura. OK?
chris107: 20' then?
Smon: Anything over 5' back takes Claw out of your aura
chris107: as far as she can while still protecting her friends
chris107: 5' it is then.
Smon: The chain lightning & your Pally aura are both 30' effects
chris107: (50' N-S, soz missed that. Got you now)
Smon: #16 Quillax
Smon: A not-Xin Mezlan https://i1.wp.com/www.lantredugeek.net/wp-content/uploads/2017/11/pathfinder-mezlan.jpg?ssl=1
Keelia: Q will use her reaction and move the sihedron to Mal (should have done that earlier, sorry). Then she'll cast wall of fire around the mezlans wrapping it around them fire side in
Keelia: THEN she'll take air elemental form with her bonus action
Keelia: they have to make a DEX 20 save
Smon: OK Quillax, Claw will also be in the fire
Keelia: (James?)
JamesDevil: If thats what you want, go for it
JamesDevil: it wouldn't be the first time you've set Claw on fire -.-
Smon: GM: there is only a DEX save if you cast it 'through' them.
Keelia: They don't count as beasts do they? they're constructs
chris107: (Mal, zeal up. Reaction swap S to Drak)
Smon: WoF dmg is automatic if end turn on hot side, or pass through it.
chris107: (also 1 is hexed for dex saves)
Keelia: Q will heal Claw up later
Smon: #14 Drakhaien your go, your Reaction recharges
Smon: Claw bathes in the sunbed effect of the WoF
chris107:
Smon: Q shouldn't need to heal Claw w the Sihedron giving Fast Healing
JamesDevil: Claw resists the urge to fart and burn his friends in a fireball
chris107:
Keelia: O.o
Smon: Drak you currently have the Sihedron. Your go.
JamesDevil: Death by Fart
joriandrake: Humility chosen, Drakhaien casts Greater Invisibility, hides behind the creatures
joriandrake Rolls 1d20+17x2 and gets:
13 (+17) = 30
11 (+17) = 28
Smon: Drak what is your Passive Insight?
joriandrake: stealth with 30, end turn (who needs the SIhedron?)
joriandrake: 17
Keelia: pass it to Q or (James do you want to have it for Claw against the fire?)
joriandrake: wait no
joriandrake: 21
JamesDevil: I'll be fine
Smon: Drak casts Greater Invis and sneaks round behind the Mezlans (who are surrounded by fire) - looking into the bowl he can see it has a lot of liquid red Djezet starmetal in it.
Keelia: Then pass it to Q
Smon: Drak you sense the Mezlans have Blindsight and are still aware of your location
Smon: But you can duck behind the bowl so they literally can't see you
joriandrake: Even with a 30 stealth? yes, then the bowl
joriandrake: Drakh will use reaction pass of the Sihedron to someone who will need it (might be someone requiring a save roll) so he doesn't do it right away
Keelia: (Blind sight negates invisibility)
Smon: They have PP24 and Blindsight - you need cover to hide from them.
joriandrake: yes, which is why I hid extra
joriandrake: that roll was 30
joriandrake: and actually 34, as I forgot to add Humility bonus
Smon: (yes I know!) Drak holds onto the Sihedron for now. Rem transferring it is a Reaction
joriandrake: yep
Smon: Round 2
Smon: #21 Claw you are feeling toasty inside the WoF-ring
joriandrake: reaction - giving it to Claw, best to have it already used
JamesDevil: its at end of turn for WoF damage right?
Smon: ok
Smon: yup eot
JamesDevil: ffs Jorian
JamesDevil: we've been over this -.-
JamesDevil: nvm
joriandrake: just use it
JamesDevil: First Attack
JamesDevil rolls 1d20+19 and gets: 2, (+19) = 21
joriandrake: (Kindness gives +8 damage, as example, yo ucan kill it)
Smon: miss
JamesDevil: shit miss
chris107: (Claw has uses for his reaction Jorian.)
JamesDevil: Second Attack
JamesDevil rolls 1d20+19 and gets: 16, (+19) = 35
Smon: hit
joriandrake: (yes, but still I think its best if he can already use the S)
JamesDevil rolls 8d6+17 and gets: 5, 6, 2, 2, 3, 4, 3, 4, (+17) = 46
chris107: (FFS)
JamesDevil: combine slash and fire
chris107: (He's asked us an numerous occassions not to give him the S)
Smon: The Mezlan wavers - has taken 130 dmg and looks badly scorched
Keelia: (Jorian don't you think that's a bit rude to tell James what he has to do with his character? If he doesn't want to use the Sihedron, that's not very nice for you to try to force him)
Smon: Q roll your WoF dmg to Claw
JamesDevil: who's next?
joriandrake: (Benerosity would be +4 to attacks, Temperance 20 fast heal, Kindness +8 damage per hit)
Keelia rolls 5d8 and gets: 7, 8, 5, 8, 3, = 31
JamesDevil: Claw stes out of the WoF
chris107: Me I think or the m's
chris107: (He doesn't want it!)
JamesDevil: gah, nvm, i'lltake it, i was late say saying it
Smon: Claw you take 31 fire dmg, halved for rage resistance
JamesDevil: I pass the S to Chris
joriandrake: (Keelia, we don't talk IC, I did what Drakh in that moment felt best, so he passed it to Claw, that's all)
Smon: (you can't actually stop someone transferring the Sihedron to you) >:)
chris107: Thanks james.
JamesDevil: dex save right?
Smon: no save J
Keelia: (Yes, but Claw has told the group in the past that he doesn't want it - in game conversation)
JamesDevil: j, fair enough
joriandrake: (yes, and I forgot that)
Keelia: (no, you can't stop the transfer, but equally people can then refuse to pass it along if they need their reaction and it stops the chain)
Smon: #18 Mezlans chain lightning you all again
Keelia Rolls 1d20+11x2 and gets:
3 (+11) = 14
14 (+11) = 25
chris107 Rolls 1d20+15x2 and gets:
7 (+15) = 22
4 (+15) = 19
Smon: DEX save DC 20x2
JamesDevil Rolls 1d20+3x2 and gets:
17 (+3) = 20
2 (+3) = 5
Smon: /roll 10d8x2
Smon Rolls 10d8x2 and gets:
6, 2, 6, 2, 5, 4, 8, 6, 8, 6 = 53
2, 1, 5, 3, 8, 4, 3, 6, 1, 8 = 41
JamesDevil Rolls 1d20+3x2 and gets:
7 (+3) = 10
10 (+3) = 13
chris107: 2nd charge used. No damage.
Keelia: Sorry, Q is air elemental - I forgot! Got to change that
Smon: 53 & 41 dmg, save for half
JamesDevil: bah, failed agauinst the second on e
Smon: Q use your E-form Dex etc
chris107: 184/184
Smon: Mal is just having a slight bad hair day from the static charge, otherwise unmussed
Keelia: so it's one less on both of those, so 13 and 24. But she's resistant to lightning
JamesDevil: noone touch her afterwards, serious tatic shock coming your way idf you do
Smon: Resistance halves dmg, so 1/2, or 1/4 on a save
Smon: Drak roll your saves
Smon: actually....
Smon: sorry yes of course Drak hidden
Smon: can't be targeted by CL
Smon: #16 Mal & #16 Quil
chris107: Zeal up, reaction to pass S to Q. EB on the hexed one.
Smon: Q roll your WoF dmg to Mezlans
chris107 Rolls 1d20+15x4 and gets:
7 (+15) = 22
12 (+15) = 27
18 (+15) = 33
20 (+15) = 35
chris107 rolls 5d10 and gets: 1, 6, 10, 3, 3, = 23
chris107 rolls 5d6 and gets: 3, 6, 1, 6, 1, = 17
chris107: 23 force, 17 necro. End turn.
Smon: hexed Mezlan takes 40, so 60 so far
Smon: Q roll your 5d8 WoF dmg to Mezlans (at the end of their turn) then your go
Keelia rolls 5d8 and gets: 4, 3, 4, 8, 4, = 23
Keelia: burn!
Keelia: ok, burn just a little...
chris107:
JamesDevil: aw, just a little singe
Keelia: She'll then multitrack slam the one nearest claw (she'll take the fire damage by reaching through the fire)
Keelia Rolls 1d20+8x2 and gets:
19 (+8) = 27
10 (+8) = 18
Smon: OK Q take 23 fire dmg
Smon: AC 24 so 1 hit
Keelia rolls 2d8+5 and gets: 4, 4, (+5) = 13
Smon: it's taken 166 dmg so far
Smon: #14 Drakhaien your go
joriandrake: (hm, perhaps best not to go closer, sensing they have good vision, not a good time to test the new melee weapon) - Drakhaien decides to snipe this wounded one from hidden position, still invisible
Smon: OK
Smon: Drak pops up & snipes (w advtg) from behind the bowl
joriandrake Rolls 1d20+11x3 and gets:
2 (+11) = 13
5 (+11) = 16
8 (+11) = 19
Smon: miss!
joriandrake: 19, miss
joriandrake: back, and end turn
Smon: R3
Smon: #21 Claw do your attacks 1 at a time
Smon: The first one is looking ropey
JamesDevil rolls 1d20+19 and gets: 19, (+19) = 38
JamesDevil rolls 8d6+17 and gets: 4, 2, 2, 2, 4, 4, 2, 6, (+17) = 43
Smon: 207 dmg - the Mezlan disintegrates, destroyed by Garvok.
chris107: yay
Keelia: (nice!)
Smon: Claw can close on & attack the second
JamesDevil: Claw turns smiling like a made ,am in the fire to the second one and charages
JamesDevil rolls 1d20+19 and gets: 17, (+19) = 36
JamesDevil rolls 8d6+17 and gets: 6, 5, 3, 6, 4, 6, 1, 5, (+17) = 53
JamesDevil: He then moves out of the fire
Smon: It staggers (has taken 136 dmg)
JamesDevil: smoke pouring off of him
Smon: As he steps back from it, a liquid Dzjet sword extrudes from its hand as it opp atts
chris107: ewwww
JamesDevil: AC20
Smon: /roll d20+12
Smon rolls 1d20+12 and gets: 7, (+12) = 19
JamesDevil: I fear Qs fire more
Smon: miss!
chris107: hehe
Smon: Q roll your 5d8 to Claw
JamesDevil: nice
JamesDevil: ?
JamesDevil: its eot isn't it?
Keelia rolls 5d8 and gets: 4, 1, 8, 7, 3, = 23
JamesDevil: i'm mean its ok if not
joriandrake: (fire seems to work well on these)
Smon: It's either eot or when you step through the wall
JamesDevil: I was staying in the wall for the attack, nvm though, hard to tell without a map
Smon: #18 the remaining Mezlan turns & steps through the WoF (taking 23 fire) and goes round behind the bowl to attack Drakhaien
joriandrake: why?
joriandrake: It didn't see me, I didn't hit it, and still invisible
Smon: "Die, defiler!" says 'Xin' in High Azlant as its arms turn to long spikes
JamesDevil: Sentinel
Smon: FFS J we told you 3 times it has Blindsight
JamesDevil: it if was still in range
joriandrake: but I still hid, and I have Skulker feat
Smon: It is not in range of you Claw
Smon: It knew you were behind the bowl!
JamesDevil: k, fair enough
joriandrake: in Skulker: " When you are hidden from a creature and miss it with a ranged weapon attack, making the attack doesn't reveal your position. "
joriandrake: nvm
joriandrake: then it attacks
Smon: /roll d20+12x2
Smon Rolls 1d20+12x2 and gets:
2 (+12) = 14
19 (+12) = 31
chris107: (I wonder how much more we would get done if every call wasn't questioned?)
Smon: 1 hit?
Smon: (re Skulker, the main effect of that is that if you have multiple attacks the 2nd one still has advtg)
joriandrake: yes, nothing allows me to avoid it, reaction to halve damage with Uncanny Dodge
Smon: ok 38 dmg, halved w UD > 19
joriandrake rolls 1d20+3 and gets: 11, (+3) = 14
joriandrake: concentration on ImpInv succeeds
Smon: #16 Mal - you are too far to reach it in melee currently
Smon: (not sure why you are keeping Imp Invis up when it has Blindsight, but ok)
chris107: Bonus switch the hex then blast. No Sihedron it's with Q so no bonus)
chris107 Rolls 1d20+11x4 and gets:
5 (+11) = 16
17 (+11) = 28
15 (+11) = 26
8 (+11) = 19
Smon: This is the Hexed one
chris107 rolls 2d10 and gets: 6, 6, = 12
chris107 rolls 2d6 and gets: 4, 4, = 8
chris107: 20 more. End turn.
Smon: 179 dmg so far
chris107: course it is.
joriandrake: (because I still have it, and blindsight as far I understood doesn't pinpoint my location, I assumed it still has to attack with disadv due to invisibility)
Smon: #16 Q
Smon: No J, blindsight means it can 'see' you
Smon: within the range limit
Keelia: She'll attack with multiattack again.
Keelia Rolls 1d20+8x2 and gets:
5 (+8) = 13
17 (+8) = 25
Keelia rolls 2d8+5 and gets: 4, 7, (+5) = 16
Keelia: sorry!
chris107: (last 30 mins for me  )
Keelia: yes, that's correct, my screen just freaked out and made me think I rolled d20 again)
Smon: Does Q drop the WoF now no one is inside it?
Keelia: 16 damage
Keelia: yes, she'll drop the WoF
joriandrake: (yeah, I see both blind sight and blind sense exist, and are different, confusingly similar names)
Smon: OK - Q-lemental slams the Mezlan, taking it to 194 dmg. It has 1 hp left...
Smon: sorry 195 dmg!
JamesDevil:
joriandrake: then it dies?!
Keelia: ah
Smon: The Mezlan staggers & dies!
chris107: yay
joriandrake: yay
chris107:
JamesDevil: ok
JamesDevil: cool
Keelia: Woohoo!
Smon: It disintegrates, you stand triumphant.
Keelia: Q drop her elemental form and requests the sihedron
JamesDevil: any movement from the bowl, maybe more spawning?
chris107: Mal removes her helmet allowing her hair to stand upright.
Keelia: from whoever has it.
Smon: (I miscalc'd 179+16)
joriandrake: 124/143
chris107: Q has it
Smon: The Djezet in the bowl just lies there.
chris107: M past it to her last round.
joriandrake: "I found loot in the bown" Drakh drops the invisibility
Keelia: Great, she throws it to Claw to start the healing process
joriandrake: "Looks like wroth a lot"
Smon: There's about 100 lb weight of Dzejet red liquid metal in the bowl.
JamesDevil: Claw shakes Mal's her to take the static shock in the place lof someone else
joriandrake: Drakh checks his pockets then remembers the Sihadrin can heal the damage with 1 swap
chris107: "Thanks Claw!"
JamesDevil: adding loot to the bag
Smon: At about 200gp value per lb that's 20,000gp worth if you can carry/store it.
joriandrake: potion bottles then?
chris107: Have we got anything to store liquid metal in?
Smon: Can be used as a crafting component esp for stuff like wand of the war mage, rings of protection etc
Smon: It weighs about as much as liquid iron
Smon: Several times the weight of water
Keelia: Ah! Q can stone shape a sealed jug and as long as she concentrates for a while it will stay the form
joriandrake: well, already knowing it is 100 lb, just not how to transport
chris107: nice
Smon: About 7 times the weight of water
chris107: What was the bowl made out of by the way?
joriandrake: Can you just stone shape a lid for the bowl, then have the whole bowl in the bag, sealed?
Smon: A strong metal flask could hold it, or a bag of holding
JamesDevil: Into the BoH it goes
Smon: The bowl seems to be a bronze alloy, likely magically reinforced.
Smon: It could hold several tons of Djezet in theory.
chris107: thanks
joriandrake: "Claw, wait till its sealed"
Keelia: OK, Q will ask Claw to put the bowl on the ground. She'll then wrap stone around the whole thing like a giant egg
Keelia: Then it can go into the bag of holding
Smon: The bowl is far too big to fit in a bag of holding.
chris107: yay
chris107: boo
JamesDevil: You're the boss Q
joriandrake: boo indeed
joriandrake: well, stone egg shell to hold liquor then
Smon: It is about 4' high on 4 legs, & 6' across
joriandrake: then we can transport the magically enchanted bowl extra
Keelia: OK, then Q will form a jug of sorts, claw can pour it in, then she'll seal up the jug and the stone egg can go into bag of holding?
JamesDevil: Claw takes out the Metal filling for the Kinderegg
chris107: yay
JamesDevil: god I love Kinder eggs...
Smon: What are you making your stone jug from?
JamesDevil: not Claw, me
Smon: stone egg?
chris107:
joriandrake: heavy metal kinderegg
Keelia: Sorry, stuck on kinder eggs  the jug can be made from the stone floor / walls ?
Keelia: under the goo?
joriandrake: brb need ing coffee and aspirin
Smon: The walls floor & ceiling here seem to run & flow as if formed of Djezet themselves, but on inspection this is illusionary.
Smon: Quillax roll Investigation
Smon: DC 13
Keelia rolls 1d20+8 and gets: 4, (+8) = 12
Smon: aww
Keelia: ah, boo
chris107:
Smon: Q can't get a clear idea where illusion ends or what the actual floor is made of to shape it.
JamesDevil: is 22PP high enough to realise that the walls are an illusion?
Smon: yes
Keelia: or 24?
Smon: yes
Keelia: ok, let's get that idea, find some stone and shape ourselves a carrying vessel of stone
Smon: You would need to dispel the illusion to be able to stone shape, looks like.
JamesDevil: Claw walks up to the wall, feels it with his hands, take a step back then attacks it with Earthbreaker
joriandrake: back
joriandrake: passive inv 31
Smon: OK Earthbreaker rings out as Claw bashes the wall. The illusion ripples. Shards of black crystal are blasted out from the wall.
Keelia: dispel magic then?
Smon: If Drak has stone shape he could do it.
JamesDevil: "hmm"
Keelia: or claw can keep hitting it
joriandrake: what level is stone shape?
chris107: Mal dodges the shards "Oi! Watch that! You'll have someone's eye out."
Smon: 4th, so Drak could Steal it from Q?
Keelia: oh, does true seeing do it?
JamesDevil: Did we ever try to clear these crystals before?
Keelia: the timeless does that.
Keelia: *timeglass if autocorrect would stop being helpful
joriandrake: "Quillax, use the Sihedron with counterspell?" Drakh suggests
joriandrake: Yes, Drakh could steal it (or take, if offered freely, perhaps?) but can only do it once per long rest, so not atm
Keelia: "I don't have counter spell" she replies
Smon: @James the whole Crystal Palace is made of the black crystal. Mal knows it used to be glittering white, but now is oily black.
joriandrake: "YOu do, if you use Charity of Sihedron"
JamesDevil: ok, so no stone in here, we need another container
Smon: Counterspell is a Reaction when a spell is cast, so not sure how would help.
joriandrake: right, not dispel
Keelia: Wait, can this be poured into a bag and not leak out?
Smon: GM: If you have an empty bag of holding Claw could just tip up the bowl & pour it into bag. Bag can hold 250 lb weight.
chris107: (I better clear off now and get ready for my appointment. Thanks for the game as always Simon and cheers guys  )
Keelia: Because I have a handy haversack, on my list
Smon: It would rupture a mundane bag
Keelia: (thanks Chris! have a good day!)
Smon: Bye now Chris!
Smon: We will stop shortly
chris107: (If you go to another room, M will try and stay within 30' if she can do no more.)
joriandrake: bye Chris
9:35am  2019-9-21 chris107 Has exited the room
Smon: >>handy haversack<< Not the one that sent you to the Astral Plane?  That was destroyed
JamesDevil: I can do that, most of the gear is with other members of the party, and the other stuff i'd have on hand
Keelia: Eh, I'm ok with pouring it into the bag of holding. Most of what we have in there is metal anyway.
Keelia: I'm not sure. I still have it written on my character sheet. I'm fairly sure I would have scratched it off but maybe i was distracted. I'll consider it not on my person
Smon: Quillax destroyed both the handy haversack & portable hole when she put one inside the other.
JamesDevil: WHY Q WHY?!?!
Smon:
Keelia: (for adventure of course!)
Keelia: Q will keep the S moving about the team to ensure a full HP heal across the group
Smon: GM: If you have an empty bag of holding it can be used safely. Pouring Djezet onto other gear is a lot like dropping a 100 lb weight on it
JamesDevil: quick question, is the explosion that happens immiidate or could you say, put one in the other and throw it down a ddrgaioon s throat?
Smon: GM: OK you heal up to full hp over a minute or so
Keelia: It's pretty immediate.
joriandrake: I guess the haversack destroyed itself, plus whatever else was inside then
Smon: yes
Smon: It's an immediate dimensional rupture.
JamesDevil: ah, k
Smon: That pulls everything w/in 10' to the Astral plane
Smon: I have seen some weapon designs on line that make use of this feature...
JamesDevil: maybe summon a familiar to do it next time
joriandrake: (note: I thinmk we need to use the Sihedron's Charity option more, it didn't help with the permanent illusion atm, but it would help with another chain lightning
Smon: https://trickarrow.files.wordpress.com/2016/05/hdr-totaldestruction.jpg
joriandrake: shit
joriandrake: I forgot my little familiar again
JamesDevil: @Smn
JamesDevil: THAT
JamesDevil: IS
JamesDevil: AWESOME!
Smon:
joriandrake: albino bat Eclipse just hangs on tight in Drakh's shoulder so it feels like an acessory by now
JamesDevil: I just wish we had a ranger playing with us ^^
Smon: OK I need to stop now
JamesDevil: k, cool, thank Smn for the game
Smon: Can you play next Saturday?
Keelia: thanks for the game simon  Have a great weekend everyone!
Smon: thx guys
Smon: have a great weekend K!
Keelia: I think so, yes
JamesDevil: I, see no reason why not?
JamesDevil: thank again
Smon: cool - 08.30 next Sat
Smon: posting log
9:43am  2019-9-21 JamesDevil Has exited the room
Keelia: bye!
Smon: For next week, check your PC sheets, maybe see if you can empty a BoH for storage
Smon: bye!
9:43am  2019-9-21 Keelia Has exited the room


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